Nexus: The core of a Substrate player. It's destruction means defeat for that player. It is defended by Ample Warning Particle Giver, Core Breach Delimiter, and Plasma Torpedo.
Economy
Metal Extractor: Produces 1.75 metal per second. Must be built on Metal Deposit. Radioactives Harvester: Produces 1.75 radioactive per second. Must be built on a Radioactives Deposit. Quantum Archive: Generates Quanta used to unlock global bonuses or call down orbital support actions. Amplifier: Place on a power generator to increase the output of all resources in that region.
Production
Assembly: Constructs frigates and cruisers. Advanced Assembly: Constructs dreadnoughts and juggernauts. Aviary: Constructs light and heavy aircraft. Auxiliary Assembly: Constructs specialist frigates and cruisers.
Defenses
Listening Post: Detects enemy forces at extreme range. Annihilator Cannon: Upgradable turret that annihilates approaching enemy ground units. Heavy Annihilator Cannon: Upgrades from the Annihilator Cannon and is even more effective against enemy ground units. Disruptor Cannon: Upgrades from the Heavy Annihilator Cannon. Shoots a beam with massive area of effect to melt frigates. Pulverizer Turret: Upgradeable turret that fires a single powerful beam to do massive damage against a single unit. Exterminator Turret: Upgrades from the Pulverizer Turret. This powerful beam weapon can only target ground units. Blossom Launcher: Upgradable turret that fires rocket volleys at enemy aircraft. Sky Ender: Upgrades from the Blossom Launcher. Expensive, but the ultimate anti-air defense. Starburst: Upgrades from the Blossom Launcher. Sends out a burst of energy to damage all enemy air units around it. Drone MRV: Upgradable defense structure that launches arcing drone pods at incoming ground units for heavy area damage. Shredder Turret: Upgrades from the Drone MRV and has added armor, plus a plasma cannon to target laser enemies. Regenerator: Restores shield integrity of nearby units and structures. Serpentine Turret: A light rapid-fire turret for emergency defense.
Technology
Energy Modulator: Unlocks the Caregiver, Regenerator, and the Boost and Regenarate orbital abilities. Gateway: Unlocks the Air Rampager and the Call Avatar, Call Saboteur, and Nano-Transport orbital abilities. Orbital Drone Relay: Unlocks the Masochist and the Drone Swarm and Nanite Assassination orbital abilities. Subspace Streamer: Unlocks the Eradicator, Air Harbinger and the Antimatter Detonation orbital abilities. Quantum Jammer: Prevents enemy orbital actions nearby. Unlocks the Mobile Nullifier