Developer Diaries
Template:Version Developer Journals are articles, sometimes accompanied by videos, published by Stardock to describe the game design in detail.
No. | Title and link | Description | Date |
---|---|---|---|
– | Developer Journals | List of all developer diaries | |
1 | Week 5 Dev Status | Post 1.1 Micro updates | 2016-05-03 |
2 | Eradicator Concept | Substrate Addition | 2016-05-03 |
3 | Week 4 Dev Status | v1.1 Overview | 2016-04-26 |
4 | Basic editorial standards in game reviews | Gamergate & Reviews | 2016-04-25 |
5 | Ashes v1.1 Changelog | The first big update | 2016-04-18 |
6 | Taking Ashes of the Singularity from HERE to THERE | What's next for Ashes | 2016-04-19 |
7 | Ashes of the Singularity: Week 3 | How Ashes will evolve | 2016-04-18 |
8 | Rewarding Early Adopters in the age of the Steam Sale | How sales effect day 1 | 2016-04-06 |
9 | Ashes going gold | Ready to show off Ashes | 2016-03-23 |
10 | New Metaverse Update | Players can Filter Crowdsourced Benchmark Information | 2016-03-22 |
11 | Ashes: Pre-Mortem #1 | Game Design Process | 2016-01-05 |
12 | Ashes: Typical performance | Common video cards at 1920x1080 | 2016-03-18 |
13 | An Ashes Guide | For Total Annihilation players | 2016-03-16 |
14 | Ashes of the Singularity: Humanity in 2178 | First of many articles in series | 2016-02-29 |
15 | Ashes: Extreme Zoom II | See how Ashes a unique zoom level | 2016-01-04 |
16 | A long rambling series | Steam, engines, and what it takes | 2016-01-02 |
17 | Revisiting Supreme Commander | A comparison | 2016-01-18 |
18 | November Status Report | Strategies and plans | 2015-11-17 |
19 | Performance and balance tuning | Zoom, unit tiers, pacing and more | 2015-11-05 |
20 | My Hive | See Brad's strategies | 2015-10-23 |
21 | Master Doc | Backstory, FAQ, System Requirements and more | 2015-10-18 |
22 | DirectX 12 and Ashes of the Singularity | Objects are rendered like physical objects | 2015-10-13 |
23 | How you can help make the most epic RTS ever | Play Ashes and show us what you've got | 2015-10-09 |
24 | Founder's Pre-Beta: August 20 | Join the founder's pre-beta | 2015-08-15 |
25 | Next Ashes Pre-Beta incoming | What to expect, how to join | 2015-09-25 |
26 | Alpha 0.50 Change log | Gameplay, art, UI and more | 2015-08-27 |
27 | Lore: Understanding Turinium | Preface, Computronium and more | 2015-09-04 |
28 | Founders program will end in the near future | Get it now before it's too late | 2015-08-21 |
29 | July update | Win10 support, Lore, Naming conventions and what's next | 2015-07-28 |
30 | Extreme zoom | Pre-alpha info and evaluation | 2015-03-20 |
31 | August 2015 FAQ | Answering the most commonly asked questions | 2015-08-04 |
32 | Setup options | Metal, turinium, power, logisitics and noble gasses | 2015-08-08 |
33 | Map Talk | Showing off some of the in-game maps | 2015-07-27 |
34 | July Founders Preview | Windows 10, AI, Multiplayer and Requests | 2015-07-10 |
35 | Founder’s Build coming next week | What to expect in the first build | 2015-06-08 |
36 | May Founders Update | Skirmish, planets, multiplayer and pew pew | 2015-05-29 |
37 | Post-Humans vs. Substrate: Units | Two different playing options | 2015-03-25 |
38 | Welcome! | About Ashes of the Singularity | 2015-03-04 |