User contributions for Patiobattle04
A user with 0 edits. Account created on 20 December 2016.
17 January 2017
- 23:4323:43, 17 January 2017 diff hist +27 N Timer Redirected page to Timer Trigger current
- 23:4323:43, 17 January 2017 diff hist +17 NamedCreate Trigger No edit summary
- 23:4323:43, 17 January 2017 diff hist +653 N NamedCreate Trigger Created page with "'''NamedCreate triggers''' fire when a specific unit or building is spawned via a script. ==Arguments== *'''Target''' - Name of the script-spawned unit or building. *'''IsBui..."
- 23:3923:39, 17 January 2017 diff hist +3,222 N Difficulty Trigger Created page with "A '''Difficulty trigger fires at the beginning of a scenario if the given difficulty was chosen on the Ascendancy Wars or Campaign screen. ==Arguments== *'''Difficulty''' - T..."
- 23:3423:34, 17 January 2017 diff hist +847 N ZoneCapture Trigger Created page with " A '''ZoneCapture Trigger''' fires when a region is captured. ==Arguments== *'''Owner''' - Player who must capture this region to fire the trigger. *'''Position''' - Map coo..."
- 23:3123:31, 17 January 2017 diff hist +11 Triggers No edit summary
- 23:3023:30, 17 January 2017 diff hist +945 Triggers No edit summary
- 23:2323:23, 17 January 2017 diff hist +5 ZoneCapture Redirected page to ZoneCapture Trigger current
- 23:2323:23, 17 January 2017 diff hist +30 N ZoneCapture Created page with "#REDIRECT: ZoneCapture_Trigger"
- 23:2223:22, 17 January 2017 diff hist +1,901 N Destruction Trigger Created page with " '''Destruction triggers''' fire when something specific dies. ==Arguments== *'''IsBuilding''' - If this is a building (if not it refers to a unit). *'''Target''' - Name of..."
- 23:1723:17, 17 January 2017 diff hist +1,371 N Build Trigger Created page with "A '''Build trigger''' fires when a human player builds structures or units. ==Arguments== *'''Target''' - The template of the building that will fire this trigger *'''IsBuil..."
- 23:1323:13, 17 January 2017 diff hist +16 m Area Trigger No edit summary
- 23:1323:13, 17 January 2017 diff hist +2,029 N Area Trigger Created page with "An Area trigger fires when the human player moves a unit into the area. ==Arguments== *'''Center''' - Map coordinates of the center of the area. Required. *'''Size''' - Size..."
- 23:0423:04, 17 January 2017 diff hist +2,133 Missions (scripting) No edit summary
- 22:5522:55, 17 January 2017 diff hist +13 Player (scripting) No edit summary
- 22:5522:55, 17 January 2017 diff hist +667 Player (scripting) No edit summary
- 22:4822:48, 17 January 2017 diff hist −11 Modders Guide No edit summary
- 22:4722:47, 17 January 2017 diff hist −10 m Modders Guide No edit summary
- 22:4622:46, 17 January 2017 diff hist +20 Modders Guide No edit summary
- 22:4522:45, 17 January 2017 diff hist +86 Modders Guide No edit summary
- 22:4422:44, 17 January 2017 diff hist −6,415 Modders Guide No edit summary
- 22:4222:42, 17 January 2017 diff hist −9 Script Commands No edit summary
- 22:4122:41, 17 January 2017 diff hist −10 m Script Commands No edit summary
- 22:4122:41, 17 January 2017 diff hist +102 m Script Commands No edit summary
- 22:4122:41, 17 January 2017 diff hist +8,981 N Script Commands Created page with "Commands are used within triggers to create gameplay effects, from revealing locations to spawning attack waves or even changing an AI's difficulty mid-game. ==List of Co..."
- 22:3522:35, 17 January 2017 diff hist −4,516 Modders Guide No edit summary
- 22:3422:34, 17 January 2017 diff hist +57 Triggers No edit summary
- 22:3322:33, 17 January 2017 diff hist −84 Triggers No edit summary
- 22:2922:29, 17 January 2017 diff hist +3,384 N Triggers Created page with " Triggers are what control anything you want to happen while the scenario is being played, from spawning starting base to calling waves of attacking enemies or gi..."
- 22:2822:28, 17 January 2017 diff hist +1,250 N Player (scripting) Created page with "To do much of anything, you'll need to define players in the XML file for your scenario. This is done with individual <Player> tags that enable or disab..."
- 22:2622:26, 17 January 2017 diff hist +2,041 N Missions (scripting) Created page with " The first thing you have to do when creating a new campaign mission or standalone scenario is define the global settings for the mission. This is done in the top-level <Missi..."
- 22:2322:23, 17 January 2017 diff hist +1,200 N Scripting Created page with "Scripting allows you a huge amount of control over what exactly happens on the map you are creating. You can restrict what buildings a..."
- 22:2122:21, 17 January 2017 diff hist −6,345 Modders Guide No edit summary
- 22:2022:20, 17 January 2017 diff hist +1,144 Map Editor No edit summary
- 22:1822:18, 17 January 2017 diff hist +5,951 N Map Editor Created page with " == Map Editor Commands == *'''File''' - This is where you can edit the MapProperties.xml file, go to the folder where the map information is stored or exit the Map Editor. I..."
- 22:1522:15, 17 January 2017 diff hist +963 Modders Guide links
- 21:3021:30, 17 January 2017 diff hist −51 m Modders Guide No edit summary
- 21:2721:27, 17 January 2017 diff hist −8 Modders Guide No edit summary
- 21:2721:27, 17 January 2017 diff hist +41 m Modders Guide No edit summary
- 21:2621:26, 17 January 2017 diff hist −23 m Modders Guide No edit summary
- 21:2421:24, 17 January 2017 diff hist +20 m Modders Guide No edit summary
- 21:2321:23, 17 January 2017 diff hist +317 m Modders Guide formatting
- 21:2021:20, 17 January 2017 diff hist −42 Modders Guide formatting
- 21:1821:18, 17 January 2017 diff hist +87 Modders Guide captions
- 21:1421:14, 17 January 2017 diff hist −705 Modders Guide images stab stab stab
- 21:0721:07, 17 January 2017 diff hist +147 Modders Guide image frames
- 20:5820:58, 17 January 2017 diff hist +5,941 Modders Guide formatting & additional commands
- 18:1618:16, 17 January 2017 diff hist +39 Modders Guide No edit summary
- 17:5017:50, 17 January 2017 diff hist +2,749 Modders Guide No edit summary
- 16:3616:36, 17 January 2017 diff hist +98 N User:Dekludge Created page with " Content designer on Ashes of the Singularity. I built most of the campaigns, scenarios, and maps." current