Request Region- You can now request regions your teammate controls (single player and campaign only).
Notification Pings- When the "enemy dreadnaught detected", "an enemy has captured a region", and "dreadnought upgrade available" messages are played we now ping the minimap so you know where the event is occurring.
WASD camera movement- Added a Game option to have WASD map to camera movement instead of unit panel hotkeys.
Performance improvements
Balance
Decreased Punisher damage from 130 to 100
Increased Constable Accuracy from 40 to 80
Increased Constable damage from 50 to 75
Increased Constable missile projectile speed from 150 to 300
You now need line of sight to place Sappers (not just exposed fog of war)
You now need line of sight to place Saboteurs (not just exposed fog of war)
Sensor Drone now has a 120 second delay before it can be used the first time
Scan Projector now has a 120 second delay before it can be used the first time
Base cost of Sensor Drone orbital ability increased from 25 to 50
Call Saboteur cooldown time increased
Call Sapper cooldown time increased
Call Saboteur base quanta cost increased from 50 to 75
Bugs
Crash fixes
Fixed an issue that could cause constructing buildings to be invulnerable
Fixed Turnium generator bar bouncing
Fixed Load/annoying sounds when units spawn
Fixed Blossom Launcher construction animation is blocky
Fixed an issue that could cause dreadnoughts to fail to attack turrets
Fixed an issue causing Units coming out not at full shields
Fixed an issue causing factories in the empire tree to show an upgrade icon
Fixed an issue causing Martyr’s fire did not show up when at max normal zoom.
Fixed an issue causing the Chronos Blossom fire to not show up at max zoom.
Fixed repeated audio alerts in King of the Hill
Fixed a bad normal map on the Nano Refinery
Fixed the 30 bombers achievement
Fixed an issue that would allow turrets to shoot through hills in sme situations
Fixed an issue making placing buildings difficult in strategic zoom
Fixed an issue keeping the Constable range from being shown when placed
Fixed an issue causing targeting difficulties when > 8 players
UI
Sappers and Avatars are no longer selected with armies (they now follow Engineer rules)
Low Cloud Cover no longer disappears before switching to Strategic View
Improved the look of the Harbinger unit
Fixed the level of detail texture maps for the Archer unit
Improved the SS Constructor Effect
Fixed the Reinforced Crate icon
Improved Harvester Model
Fixed the Reinforced Crate icon
Improved the Nano transport buff indicator on the army cards
You can now mouseover the army leader to see his information (instead fo having to mouseover his name)
Added a new icon for the Intensive Care orbital ability
AI
Improved Target acquisition around max range
Improved the Instigator AI so it doesn't run off and get into battle as easily