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Produces 1 metal per second. Must be built on Metal Deposit
Produces 1 radioactive per second. Must be built on a Radioactives Deposit
Generates Quanta used to unlock global bonuses or call down orbital support actions
Place on a power generator to increase the output of all resources in that region
Constructs frigates, cruisers, and aircraft
Constructs fighter aircraft.
Detects enemy forces at extreme range
Upgradable turret that annihilates approaching enemy ground units.
Heavy Annihilator Cannon:
Upgrades from the Annihilator Cannon and is even more effective against enemy ground units.
Upgrades from the Heavy Annihilator Cannon. Shoots a beam with massive area of effect to melt frigates.
Upgradable turret that fires rocket volleys at enemy aircraft.
Upgrades from the Blossom Launcher. Expensive, but the ultimate anti-air defense.
Upgrades from the Blossom Launcher. Sends out a burst of energy to damage all enemy air units around it.
Upgradable defense structure that launches arcing drone pods at incoming ground units for heavy area damage.
Upgrades from the Drone MRV and has added armor, plus a plasma cannon to target laser enemies.
Upgradeable turret that fires a single powerful beam to do massive damage against a single unit.
Upgrades from the Pulverizer Turret. This powerful beam weapon can only target ground units.
Restores shield integrity of nearby units and structures
Unlocks the “boost” and “overcharge” orbital calldowns
Unlocks the “avatar” orbital calldown
Orbital Drone Relay:
Unlocks the “drone swarm” and kills orbital calldowns
Prevents enemy orbital actions nearby
Unlocks the “detonate” and “regenerate” orbital calldowns
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This page was last edited on 15 November 2020, at 14:34.
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