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	<id>https://wiki.ashesofthesingularity.com/index.php?action=history&amp;feed=atom&amp;title=AreaIndicator</id>
	<title>AreaIndicator - Revision history</title>
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	<updated>2026-04-25T19:38:26Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.ashesofthesingularity.com/index.php?title=AreaIndicator&amp;diff=8591&amp;oldid=prev</id>
		<title>Patiobattle04: Created page with &quot;Category:Commands The AreaIndicator command places a visible indicator on all map views: Standard, Strategic, and Minimap.  ==Arguments== *&#039;&#039;&#039;Name&#039;&#039;&#039; - The name of the...&quot;</title>
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		<updated>2017-01-18T20:43:10Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&lt;a href=&quot;/index.php/Category:Commands&quot; title=&quot;Category:Commands&quot;&gt;Category:Commands&lt;/a&gt; The AreaIndicator &lt;a href=&quot;/index.php?title=Command&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Command (page does not exist)&quot;&gt;command&lt;/a&gt; places a visible indicator on all map views: Standard, Strategic, and Minimap.  ==Arguments== *&amp;#039;&amp;#039;&amp;#039;Name&amp;#039;&amp;#039;&amp;#039; - The name of the...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[Category:Commands]]&lt;br /&gt;
The AreaIndicator [[command]] places a visible indicator on all map views: Standard, Strategic, and Minimap.&lt;br /&gt;
&lt;br /&gt;
==Arguments==&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Name&amp;#039;&amp;#039;&amp;#039; - The name of the area. &lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Position&amp;#039;&amp;#039;&amp;#039; - The center of the area. &lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Color&amp;#039;&amp;#039;&amp;#039; - The color the area indicator is. [ Green | Blue | Red ] &lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Size&amp;#039;&amp;#039;&amp;#039; - How big the area indicator will be. &lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;Duration&amp;#039;&amp;#039;&amp;#039; - How long the area indicator should last, -1 means that it lasts forever. &lt;br /&gt;
==Common Usage==&lt;br /&gt;
*Highlighting objectives&lt;br /&gt;
==Example==&lt;br /&gt;
  &amp;lt;Trigger Name=&amp;quot;BeginMission&amp;quot; Type=&amp;quot;Timer&amp;quot; Timer=&amp;quot;0&amp;quot; Inactive=&amp;quot;1&amp;quot; &amp;gt;&lt;br /&gt;
    [...]&lt;br /&gt;
    &amp;lt;Objective Name=&amp;quot;Initial_Obj&amp;quot; String=&amp;quot;TurtleWars_Initial_Obj&amp;quot; SetCheck=&amp;quot;false&amp;quot; /&amp;gt;&lt;br /&gt;
    &amp;lt;Objective Name=&amp;quot;Generator_Obj&amp;quot; String=&amp;quot;TurtleWars_Generator_Obj&amp;quot; SetCheck=&amp;quot;false&amp;quot; /&amp;gt;&lt;br /&gt;
    &amp;lt;AreaIndicator Name=&amp;quot;Fac_Ind&amp;quot; Position=&amp;quot;0,0&amp;quot; Size=&amp;quot;250&amp;quot; Color=&amp;quot;Red&amp;quot; Duration=&amp;quot;-1&amp;quot; /&amp;gt;&lt;br /&gt;
    &amp;lt;AreaIndicator Name=&amp;quot;GenNW1_Ind&amp;quot; Position=&amp;quot;10400,-10500&amp;quot; Size=&amp;quot;200&amp;quot; Color=&amp;quot;Blue&amp;quot; Duration=&amp;quot;-1&amp;quot; /&amp;gt;&lt;br /&gt;
    &amp;lt;AreaIndicator Name=&amp;quot;GenNW2_Ind&amp;quot; Position=&amp;quot;8576,-10368&amp;quot; Size=&amp;quot;200&amp;quot; Color=&amp;quot;Blue&amp;quot; Duration=&amp;quot;-1&amp;quot; /&amp;gt;&lt;br /&gt;
    &amp;lt;AreaIndicator Name=&amp;quot;GenNW3_Ind&amp;quot; Position=&amp;quot;10240,-8672&amp;quot; Size=&amp;quot;200&amp;quot; Color=&amp;quot;Blue&amp;quot; Duration=&amp;quot;-1&amp;quot; /&amp;gt;&lt;br /&gt;
    &amp;lt;AreaIndicator Name=&amp;quot;GenSE1_Ind&amp;quot; Position=&amp;quot;-10240,9984&amp;quot; Size=&amp;quot;200&amp;quot; Color=&amp;quot;Green&amp;quot; Duration=&amp;quot;-1&amp;quot; /&amp;gt;&lt;br /&gt;
    &amp;lt;AreaIndicator Name=&amp;quot;GenSE2_Ind&amp;quot; Position=&amp;quot;-8320,9984&amp;quot; Size=&amp;quot;200&amp;quot; Color=&amp;quot;Green&amp;quot; Duration=&amp;quot;-1&amp;quot; /&amp;gt;&lt;br /&gt;
    &amp;lt;AreaIndicator Name=&amp;quot;GenSE3_Ind&amp;quot; Position=&amp;quot;-10112,8192&amp;quot; Size=&amp;quot;200&amp;quot; Color=&amp;quot;Green&amp;quot; Duration=&amp;quot;-1&amp;quot; /&amp;gt;&lt;br /&gt;
  &amp;lt;/Trigger&amp;gt;&lt;br /&gt;
This displays infinite-duration circles on each of the six generators that are tied to a capture objective, as well as a red warning indicator on the factory tied to spawning the waves that will shortly be attacking the player.&lt;/div&gt;</summary>
		<author><name>Patiobattle04</name></author>
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