Substrate: Difference between revisions

From Ashes of the Singularity - Official Wiki
Jump to navigation Jump to search
No edit summary
No edit summary
Line 61: Line 61:
<h3 style="color:#6d6d6d">Resources</h3>
<h3 style="color:#6d6d6d">Resources</h3>
<ul>
<ul>
   <li><strong>Metal Extractor:</strong> Produces 1 metal per second. Must be built on Metal Deposit</li>
   <li style="display: inline-block; margin-bottom: 2em; margin-right:1em; vertical-align:top; width:300px;"> [[File:sub_resourceS_metalext.jpg|300px]] <br />
   <li><strong>Radioactives Harvester:</strong> Produces 1 radioactive per second. Must be built on a Radioactives Deposit</li>
      <strong>Metal Extractor:</strong> Produces 1 metal per second. Must be built on Metal Deposit</li>
   <li><strong>Quantum Archive:</strong> Generates Quanta used to unlock global bonuses or call down orbital support actions</li>
   <li style="display: inline-block; margin-bottom: 2em; margin-right:1em; vertical-align:top; width:300px;"> [[File:sub_resources_radioact.jpg|300px]] <br />
   <li><strong>Amplifier:</strong> Place on a power generator to increase the output of all resources in that region</li>
      <strong>Radioactives Harvester:</strong> Produces 1 radioactive per second. Must be built on a Radioactives Deposit</li>
   <li style="display: inline-block; margin-bottom: 2em; margin-right:1em; vertical-align:top; width:300px;"> <div style="background-color: #C4D0DC; height:300px; width:300px;"></div>
    <strong>Quantum Archive:</strong> Generates Quanta used to unlock global bonuses or call down orbital support actions</li>
   <li style="display: inline-block; margin-bottom: 2em; margin-right:1em; vertical-align:top; width:300px;"> [[File:sub_resources_amplifier.jpg|300px]] <br />
    <strong>Amplifier:</strong> Place on a power generator to increase the output of all resources in that region</li>
</ul>
</ul>


<h3 style="color:#6d6d6d">Production</h3>
<h3 style="color:#6d6d6d">Production</h3>
<ul>
<ul>
   <li><strong>Assembly:</strong> Constructs frigates, cruisers, and aircraft</li>
   <li style="display: inline-block; margin-bottom: 2em; margin-right:1em; vertical-align:top; width:300px;"> [[File:sub_production_assembly.jpg|300px]] <br />
   <li><strong>Advanced Assembly:</strong> Constructs Dreadnoughts</li>
      <strong>Assembly:</strong> Constructs frigates, cruisers, and aircraft</li>
   <li style="display: inline-block; margin-bottom: 2em; margin-right:1em; vertical-align:top; width:300px;"> [[File:sub_production_advancedassembly.jpg|300px]] <br />
      <strong>Advanced Assembly:</strong> Constructs Dreadnoughts</li>
</ul>
</ul>


<h3 style="color:#6d6d6d">Defenses</h3>
<h3 style="color:#6d6d6d">Defenses</h3>
<ul>
<ul>
   <li><strong>Listening Post:</strong> Detects enemy forces at extreme range</li>
   <li style="display: inline-block; margin-bottom: 2em; margin-right:1em; vertical-align:top; width:300px;"> [[File:sub_def_listeningpost.jpg|300px]] <br />
   <li><strong>Annihilator:</strong> Annihilates approaching enemy ground units</li>
      <strong>Listening Post:</strong> Detects enemy forces at extreme range</li>
   <li><strong>Blossom Launcher:</strong> Fires rocket volleys at enemy aircraft</li>
   <li style="display: inline-block; margin-bottom: 2em; margin-right:1em; vertical-align:top; width:300px;"> [[File:sub_defenses_annihilator.jpg|300px]] <br />
   <li><strong>Drone MRV:</strong> Launches arcing drone pods at incoming ground units for heavy area damage</li>
      <strong>Annihilator:</strong> Annihilates approaching enemy ground units</li>
   <li><strong>Regenerator:</strong> Restores shield integrity of nearby units and structures</li>
   <li style="display: inline-block; margin-bottom: 2em; margin-right:1em; vertical-align:top; width:300px;"> [[File:sub_defenses_blossomlauncher.jpg|300px]] <br />
      <strong>Blossom Launcher:</strong> Fires rocket volleys at enemy aircraft</li>
   <li style="display: inline-block; margin-bottom: 2em; margin-right:1em; vertical-align:top; width:300px;"> [[File:sub_defenses_drovemrv.jpg|300px]] <br />
      <strong>Drone MRV:</strong> Launches arcing drone pods at incoming ground units for heavy area damage</li>
   <li style="display: inline-block; margin-bottom: 2em; margin-right:1em; vertical-align:top; width:300px;"> <div style="background-color: #C4D0DC; height:300px; width:300px;"></div>
      <strong>Regenerator:</strong> Restores shield integrity of nearby units and structures</li>
</ul>
</ul>


<h3 style="color:#6d6d6d">Orbitals</h3>
<h3 style="color:#6d6d6d">Orbitals</h3>
<ul>
<ul>
   <li><strong>Energy Modulator:</strong> Unlocks the “boost” and “overcharge” orbital calldowns</li>
   <li style="display: inline-block; margin-bottom: 2em; margin-right:1em; vertical-align:top; width:300px;"> [[File:sub_orbital_energymodulator.jpg|300px]] <br />
   <li><strong>Subspace Streamer:</strong> Unlocks the “detonate” and “regenerate” orbital calldowns</li>
      <strong>Energy Modulator:</strong> Unlocks the “boost” and “overcharge” orbital calldowns</li>
  <li><strong>Gateway:</strong> Unlocks the “avatar” orbital calldown</li>
   <li style="display: inline-block; margin-bottom: 2em; margin-right:1em; vertical-align:top; width:300px;"> [[File:sub_orbital_gateway.jpg|300px]] <br />
   <li><strong>Orbital Drone Relay:</strong> Unlocks the “drone swarm” and kills orbital calldowns</li>
      <strong>Gateway:</strong> Unlocks the “avatar” orbital calldown</li>
   <li><strong>Quantum Jammer:</strong> Prevents enemy orbital actions nearby</li>
   <li style="display: inline-block; margin-bottom: 2em; margin-right:1em; vertical-align:top; width:300px;"> [[File:sub_orbitals_orbitaldronerelay.jpg|300px]] <br />
      <strong>Orbital Drone Relay:</strong> Unlocks the “drone swarm” and kills orbital calldowns</li>
   <li style="display: inline-block; margin-bottom: 2em; margin-right:1em; vertical-align:top; width:300px;"> [[File:sub_orbital_quantumjammer.jpg|300px]] <br />
      <strong>Quantum Jammer:</strong> Prevents enemy orbital actions nearby</li>
  <li style="display: inline-block; margin-bottom: 2em; margin-right:1em; vertical-align:top; width:300px;"> [[File:sub_orbital_subspacestreamer.jpg|300px]] <br />
      <strong>Subspace Streamer:</strong> Unlocks the “detonate” and “regenerate” orbital calldowns</li>
</ul>
</ul>

Revision as of 20:28, 9 May 2016

Faction Description

In their quest for knowledge, mankind built a sentient AI named Haalee. She taught them how to harvest and utilize Turninium, how to move beyond the stars and onto other worlds to constantly expand their horizons into greater things. Eventually, the Post Humans began to distrust Haalee, who began trying to halt their expansion. When the humans who created her turned on her, Haalee formed and began to lead the Substrate, a group of fellow sentient AI beings whose overall goals are still as of yet unknown.

Each side has several different buildings and units. Understanding what they are and what their function is will be an essential part of your strategy.

Units

Constructor

  • Constructs buildings

Frigates


  • Reaper: Medium-range frigate. Focus fires on one enemy at a time

  • Martyr: Short-range frigate. Good against small units

  • Capacitor: Energy-recharging support frigate

  • Sky Cleanser: Anti-air and anti-drone frigate

Cruisers


  • Destructor: Anti-building cruiser

  • Avenger: Anti-frigate cruiser

  • Drone Hive: Area control cruiser

  • Mauler: Heavy short-range cruiser

Dreadnoughts


  • Overmind: Capital ship that serves as an armed and mobile drone platform

  • Retributor: Assault Dreadnought. Offense-minded capital ship with a variety of weaponry

  • Savager: Dreadnought Destroyer. Capital ship with a tendency to quickly vaporize whatever it focuses on

Aircraft


  • Dominator: Versatile anti-air and anti-ground fighter

  • Punisher: Heavy bomber with armor-piercing weaponry

  • Searcher: Unarmed scout aircraft

Buildings

Resources


  • Metal Extractor: Produces 1 metal per second. Must be built on Metal Deposit

  • Radioactives Harvester: Produces 1 radioactive per second. Must be built on a Radioactives Deposit
  • Quantum Archive: Generates Quanta used to unlock global bonuses or call down orbital support actions

  • Amplifier: Place on a power generator to increase the output of all resources in that region

Production


  • Assembly: Constructs frigates, cruisers, and aircraft

  • Advanced Assembly: Constructs Dreadnoughts

Defenses


  • Listening Post: Detects enemy forces at extreme range

  • Annihilator: Annihilates approaching enemy ground units

  • Blossom Launcher: Fires rocket volleys at enemy aircraft

  • Drone MRV: Launches arcing drone pods at incoming ground units for heavy area damage
  • Regenerator: Restores shield integrity of nearby units and structures

Orbitals


  • Energy Modulator: Unlocks the “boost” and “overcharge” orbital calldowns

  • Gateway: Unlocks the “avatar” orbital calldown

  • Orbital Drone Relay: Unlocks the “drone swarm” and kills orbital calldowns

  • Quantum Jammer: Prevents enemy orbital actions nearby

  • Subspace Streamer: Unlocks the “detonate” and “regenerate” orbital calldowns