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* [http://wiki.ashesofthesingularity.com/index.php/The_Factions The Factions]
 
{{HeaderTemplate
| welcome = [[File:Asheswiki subpages substrate.jpg]]}} <span class="plainlinks">[http://wiki.ashesofthesingularity.com/index.php/The_Factions Return to: The Factions]</span>


== Faction Description ==
== Faction Description ==


In their quest for knowledge, mankind built a sentient AI named Haalee. She taught them how to harvest and utilize Turninium, how to move beyond the stars and onto other worlds to constantly expand their horizons into greater things. Eventually, the Post Humans began to distrust Haalee, who began trying to halt their expansion. When the humans who created her turned on her, Haalee formed and began to lead the Substrate, a group of fellow sentient AI beings whose overall goals are still as of yet unknown.
In their quest for knowledge, mankind built a sentient AI named Haalee. She taught them how to harvest and utilize Turninium, how to move beyond the stars and onto other worlds to constantly expand their horizons into greater things. Eventually, the Post Humans began to distrust Haalee, who began trying to halt their expansion. When the humans who created her turned on her, Haalee formed and began to lead the Substrate, a group of fellow sentient AI beings whose overall goals are still as of yet unknown.<br/> <br/> Each side has several different buildings and units. Understanding what they are and what their function is will be an essential part of your strategy.<br/> &nbsp;
<br /><br />
 
Each side has several different buildings and units. Understanding what they are and what their function is will be an essential part of your strategy.
== Combat Unit Types ==
<br /><br />
 
Many of the Substrate's units consume energy and require it in order to fire their more dangerous weaponry. For a complete list, please visit [[Substrate_Units|Substrate Units]].
 
=== Frigates ===
 
These small, quick aircraft are inexpensive to make and easy to use to swarm. Only a small handful of them consume energy. Substrate frigates come in small squadrons.
 
=== Cruisers ===
 
The Substrate cruisers have heavy shields, are versatile in their nature, and ultimately built to combat against their enemy units in the PHC.
 
=== Dreadnoughts ===
 
Substrate Dreadnoughts are devastatingly dangerous with a variety of roles. Not as tough as PHC dreadnoughts in an upfront fight, but have rapidly regenerating shields.


== Units ==
=== Juggernauts ===
<h3 style="color:#6d6d6d">Constructor</h3>
<ul>
  <li>Constructs buildings</li>
</ul>
<h3 style="color:#6d6d6d">Frigates</h3>
<ul style="margin-left:0;>
  <li style="display: inline-block; margin-bottom: 2em; margin-right:1em; vertical-align:top; width:350px;"> [[File:sub_frigates_reaper.jpg|350px]] <br />
      <strong>Reaper:</strong> Medium-range frigate. Focus fires on one enemy at a time</li>
  <li style="display: inline-block; margin-bottom: 2em; margin-right:1em; vertical-align:top; width:350px;"> [[File:sub_frigates_martyr.jpg|350px]] <br />
      <strong>Martyr:</strong> Short-range frigate. Good against small units</li>
  <li style="display: inline-block; margin-bottom: 2em; margin-right:1em; vertical-align:top; width:350px;"> [[File:sub_frigates_capacitor.jpg|350px]] <br />
      <strong>Capacitor:</strong> Energy-recharging support frigate</li>
  <li style="display: inline-block; margin-bottom: 2em; margin-right:1em; vertical-align:top; width:350px;"> [[File:sub_frigates_skycleans.jpg|350px]] <br />
      <strong>Sky Cleanser:</strong> Anti-air and anti-drone frigate</li>
</ul>


<h3 style="color:#6d6d6d">Cruisers</h3>
Substrate juggernauts are ultimate manifestation of Substrate technology, capable of decimating entire armies on their own.
<ul style="margin-left:0;>
  <li style="display: inline-block; margin-bottom: 2em; margin-right:1em; vertical-align:top; width:350px;"> [[File:sub_cruisers_destructor.jpg|350px]] <br />
      <strong>Destructor:</strong> Anti-building cruiser</li>
  <li style="display: inline-block; margin-bottom: 2em; margin-right:1em; vertical-align:top; width:350px;"> [[File:sub_cruisers_avenger.jpg|350px]] <br />
      <strong>Avenger:</strong> Anti-frigate cruiser</li>
  <li style="display: inline-block; margin-bottom: 2em; margin-right:1em; vertical-align:top; width:350px;"> [[File:sub_cruisers_dronehive.jpg|350px]] <br />
    <strong>Drone Hive:</strong> Area control cruiser</li>
  <li style="display: inline-block; margin-bottom: 2em; margin-right:1em; vertical-align:top; width:350px;"> [[File:sub_cruisers_mauler.jpg|350px]] <br />
      <strong>Mauler:</strong> Heavy short-range cruiser</li>
</ul>


<h3 style="color:#6d6d6d">Dreadnoughts</h3>
=== Aircraft ===
<ul style="margin-left:0;>
  <li style="display: inline-block; margin-bottom: 2em; margin-right:1em; vertical-align:top; width:350px;"> [[File:sub_dreadnought_overmind.jpg|350px]] <br />
      <strong>Overmind:</strong> Capital ship that serves as an armed and mobile drone platform</li>
  <li style="display: inline-block; margin-bottom: 2em; margin-right:1em; vertical-align:top; width:350px;"> [[File:sub_dreadnought_retributor.jpg|350px]] <br />
      <strong>Retributor:</strong> Assault Dreadnought. Offense-minded capital ship with a variety of weaponry</li>
  <li style="display: inline-block; margin-bottom: 2em; margin-right:1em; vertical-align:top; width:350px;"> [[File:sub_dreadnought_savager.jpg|350px]] <br />
    <strong>Savager:</strong> Dreadnought Destroyer. Capital ship with a tendency to quickly vaporize whatever it focuses on</li>
</ul>


<h3 style="color:#6d6d6d">Aircraft</h3>
Substrate aircraft are fast-moving and technologically advanced.
<ul style="margin-left:0;>
  <li style="display: inline-block; margin-bottom: 2em; margin-right:1em; vertical-align:top; width:350px;"> [[File:sub_aircraft_dominator.jpg|350px]] <br />
      <strong>Dominator:</strong> Versatile anti-air and anti-ground fighter</li>
  <li style="display: inline-block; margin-bottom: 2em; margin-right:1em; vertical-align:top; width:350px;"> [[File:sub_aircraft_punisher.jpg|350px]] <br />
      <strong>Punisher:</strong> Heavy bomber with armor-piercing weaponry</li>
  <li style="display: inline-block; margin-bottom: 2em; margin-right:1em; vertical-align:top; width:350px;"> [[File:sub_aircraft_searcher.jpg|350px]] <br />
    <strong>Searcher:</strong> Unarmed scout aircraft</li>
</ul>


== Buildings ==
== Buildings ==


<h3 style="color:#6d6d6d">Resources</h3>
=== Resources ===
<ul>
<ul style="margin-left:0;">
  <li><strong>Metal Extractor:</strong> Produces 1 metal per second. Must be built on Metal Deposit</li>
<li>[[File:Sub resourceS metalext.jpg|300px|Sub resourceS metalext.jpg]]<br/> '''Metal Extractor:''' Produces 1 metal per second. Must be built on Metal Deposit</li>
  <li><strong>Radioactives Harvester:</strong> Produces 1 radioactive per second. Must be built on a Radioactives Deposit</li>
<li>[[File:Sub resources radioact.jpg|300px|Sub resources radioact.jpg]]<br/> '''Radioactives Harvester:''' Produces 1 radioactive per second. Must be built on a Radioactives Deposit</li>
  <li><strong>Quantum Archive:</strong> Generates Quanta used to unlock global bonuses or call down orbital support actions</li>
<li>[[File:Sub quantumarchive.jpg|300px|Sub quantumarchive.jpg]]<br/> '''Quantum Archive:''' Generates Quanta used to unlock global bonuses or call down orbital support actions</li>
  <li><strong>Amplifier:</strong> Place on a power generator to increase the output of all resources in that region</li>
<li>[[File:Sub resources amplifier.jpg|300px|Sub resources amplifier.jpg]]<br/> '''Amplifier:''' Place on a power generator to increase the output of all resources in that region</li>
</ul>
</ul>


<h3 style="color:#6d6d6d">Production</h3>
=== Production ===
<ul>
<ul style="margin-left:0;">
  <li><strong>Assembly:</strong> Constructs frigates, cruisers, and aircraft</li>
<li>[[File:Sub production assembly.jpg|300px|Sub production assembly.jpg]]<br/> '''Assembly:''' Constructs frigates, cruisers, and aircraft</li>
  <li><strong>Advanced Assembly:</strong> Constructs Dreadnoughts</li>
<li>[[File:Sub production advancedassembly.jpg|300px|Sub production advancedassembly.jpg]]<br/> '''Advanced Assembly:''' Constructs Dreadnoughts</li>
<li>[[File:SubstrateBuilding-Aviary 300px.jpg|RTENOTITLE]]<br/> '''Aviary:''' Constructs fighter aircraft.</li>
</ul>
</ul>


<h3 style="color:#6d6d6d">Defenses</h3>
=== Defenses ===
<ul>
<ul style="margin-left:0;">
  <li><strong>Listening Post:</strong> Detects enemy forces at extreme range</li>
<li>[[File:Sub def listeningpost.jpg|300px|Sub def listeningpost.jpg]]<br/> '''Listening Post:''' Detects enemy forces at extreme range</li>
  <li><strong>Annihilator:</strong> Annihilates approaching enemy ground units</li>
<li>[[File:SubstrateDefence-Annihilator1 300px.jpg|RTENOTITLE]]<br/> '''Annihilator Cannon:''' Upgradable turret that annihilates approaching enemy ground units.</li>
  <li><strong>Blossom Launcher:</strong> Fires rocket volleys at enemy aircraft</li>
<li>[[File:SubstrateDefence-HeavyAnnihilator 300px.jpg|RTENOTITLE]]<br/> '''Heavy Annihilator Cannon:''' Upgrades from the Annihilator Cannon and is even more effective against enemy ground units.</li>
  <li><strong>Drone MRV:</strong> Launches arcing drone pods at incoming ground units for heavy area damage</li>
<li>[[File:SubstrateDefence-DisruptorCannon 300px.jpg|RTENOTITLE]]<br/> '''Disruptor Cannon:''' Upgrades from the Heavy Annihilator Cannon. Shoots a beam with massive area of effect to melt frigates.</li>
  <li><strong>Regenerator:</strong> Restores shield integrity of nearby units and structures</li>
<li>[[File:SubstrateDefence-BlossomLauncher 300px.jpg|RTENOTITLE]]<br/> '''Blossom Launcher:''' Upgradable turret that fires rocket volleys at enemy aircraft.</li>
<li>[[File:SubstrateDefence-SkyEnder 300px.jpg|RTENOTITLE]]<br/> '''Sky Ender:''' Upgrades from the Blossom Launcher. Expensive, but the ultimate anti-air defense.</li>
<li>[[File:SubstrateDefence-Starburst 300px.jpg|RTENOTITLE]]<br/> '''Starburst:''' Upgrades from the Blossom Launcher. Sends out a burst of energy to damage all enemy air units around it.</li>
<li>[[File:SubstrateDefence-DroneMRV 300px.jpg|RTENOTITLE]]<br/> '''Drone MRV:''' Upgradable defense structure that launches arcing drone pods at incoming ground units for heavy area damage.</li>
<li>[[File:SubstrateDefence-ShredderTurret 300px.jpg|RTENOTITLE]]<br/> '''Shredder Turret:''' Upgrades from the Drone MRV and has added armor, plus a plasma cannon to target laser enemies.</li>
<li>[[File:SubstrateDefense-Pulverizor1 300px.jpg|RTENOTITLE]]<br/> '''Pulverizer Turret:''' Upgradeable turret that fires a single powerful beam to do massive damage against a single unit.</li>
<li>[[File:SubstrateDefence-Exterminator 300px.jpg|RTENOTITLE]]<br/> '''Exterminator Turret:''' Upgrades from the Pulverizer Turret. This powerful beam weapon can only target ground units.</li>
<li>[[File:Sub regenerator.jpg|300px|Sub regenerator.jpg]]<br/> '''Regenerator:''' Restores shield integrity of nearby units and structures</li>
</ul>
</ul>


<h3 style="color:#6d6d6d">Orbitals</h3>
=== Orbitals ===
<ul>
<ul style="margin-left:0;">
  <li><strong>Energy Modulator:</strong> Unlocks the “boost” and “overcharge” orbital calldowns</li>
<li>[[File:Sub orbital energymodulator.jpg|300px|Sub orbital energymodulator.jpg]]<br/> '''Energy Modulator:''' Unlocks the “boost” and “overcharge” orbital calldowns</li>
  <li><strong>Subspace Streamer:</strong> Unlocks the “detonate” and “regenerate” orbital calldowns</li>
<li>[[File:Sub orbital gateway.jpg|300px|Sub orbital gateway.jpg]]<br/> '''Gateway:''' Unlocks the “avatar” orbital calldown</li>
  <li><strong>Gateway:</strong> Unlocks the “avatar” orbital calldown</li>
<li>[[File:Sub orbitals orbitaldronerelay.jpg|300px|Sub orbitals orbitaldronerelay.jpg]]<br/> '''Orbital Drone Relay:''' Unlocks the “drone swarm” and kills orbital calldowns</li>
  <li><strong>Orbital Drone Relay:</strong> Unlocks the “drone swarm” and kills orbital calldowns</li>
<li>[[File:Sub orbital quantumjammer.jpg|300px|Sub orbital quantumjammer.jpg]]<br/> '''Quantum Jammer:''' Prevents enemy orbital actions nearby</li>
  <li><strong>Quantum Jammer:</strong> Prevents enemy orbital actions nearby</li>
<li>[[File:Sub orbital subspacestreamer.jpg|300px|Sub orbital subspacestreamer.jpg]]<br/> '''Subspace Streamer:''' Unlocks the “detonate” and “regenerate” orbital calldowns</li>
</ul>
</ul>

Revision as of 09:31, 8 February 2018

Return to: The Factions

Faction Description

In their quest for knowledge, mankind built a sentient AI named Haalee. She taught them how to harvest and utilize Turninium, how to move beyond the stars and onto other worlds to constantly expand their horizons into greater things. Eventually, the Post Humans began to distrust Haalee, who began trying to halt their expansion. When the humans who created her turned on her, Haalee formed and began to lead the Substrate, a group of fellow sentient AI beings whose overall goals are still as of yet unknown.

Each side has several different buildings and units. Understanding what they are and what their function is will be an essential part of your strategy.
 

Combat Unit Types

Many of the Substrate's units consume energy and require it in order to fire their more dangerous weaponry. For a complete list, please visit Substrate Units.

Frigates

These small, quick aircraft are inexpensive to make and easy to use to swarm. Only a small handful of them consume energy. Substrate frigates come in small squadrons.

Cruisers

The Substrate cruisers have heavy shields, are versatile in their nature, and ultimately built to combat against their enemy units in the PHC.

Dreadnoughts

Substrate Dreadnoughts are devastatingly dangerous with a variety of roles. Not as tough as PHC dreadnoughts in an upfront fight, but have rapidly regenerating shields.

Juggernauts

Substrate juggernauts are ultimate manifestation of Substrate technology, capable of decimating entire armies on their own.

Aircraft

Substrate aircraft are fast-moving and technologically advanced.

Buildings

Resources

  • Sub resourceS metalext.jpg
    Metal Extractor: Produces 1 metal per second. Must be built on Metal Deposit
  • Sub resources radioact.jpg
    Radioactives Harvester: Produces 1 radioactive per second. Must be built on a Radioactives Deposit
  • Sub quantumarchive.jpg
    Quantum Archive: Generates Quanta used to unlock global bonuses or call down orbital support actions
  • Sub resources amplifier.jpg
    Amplifier: Place on a power generator to increase the output of all resources in that region

Production

  • Sub production assembly.jpg
    Assembly: Constructs frigates, cruisers, and aircraft
  • Sub production advancedassembly.jpg
    Advanced Assembly: Constructs Dreadnoughts
  • RTENOTITLE
    Aviary: Constructs fighter aircraft.

Defenses

  • Sub def listeningpost.jpg
    Listening Post: Detects enemy forces at extreme range
  • RTENOTITLE
    Annihilator Cannon: Upgradable turret that annihilates approaching enemy ground units.
  • RTENOTITLE
    Heavy Annihilator Cannon: Upgrades from the Annihilator Cannon and is even more effective against enemy ground units.
  • RTENOTITLE
    Disruptor Cannon: Upgrades from the Heavy Annihilator Cannon. Shoots a beam with massive area of effect to melt frigates.
  • RTENOTITLE
    Blossom Launcher: Upgradable turret that fires rocket volleys at enemy aircraft.
  • RTENOTITLE
    Sky Ender: Upgrades from the Blossom Launcher. Expensive, but the ultimate anti-air defense.
  • RTENOTITLE
    Starburst: Upgrades from the Blossom Launcher. Sends out a burst of energy to damage all enemy air units around it.
  • RTENOTITLE
    Drone MRV: Upgradable defense structure that launches arcing drone pods at incoming ground units for heavy area damage.
  • RTENOTITLE
    Shredder Turret: Upgrades from the Drone MRV and has added armor, plus a plasma cannon to target laser enemies.
  • RTENOTITLE
    Pulverizer Turret: Upgradeable turret that fires a single powerful beam to do massive damage against a single unit.
  • RTENOTITLE
    Exterminator Turret: Upgrades from the Pulverizer Turret. This powerful beam weapon can only target ground units.
  • Sub regenerator.jpg
    Regenerator: Restores shield integrity of nearby units and structures

Orbitals

  • Sub orbital energymodulator.jpg
    Energy Modulator: Unlocks the “boost” and “overcharge” orbital calldowns
  • Sub orbital gateway.jpg
    Gateway: Unlocks the “avatar” orbital calldown
  • Sub orbitals orbitaldronerelay.jpg
    Orbital Drone Relay: Unlocks the “drone swarm” and kills orbital calldowns
  • Sub orbital quantumjammer.jpg
    Quantum Jammer: Prevents enemy orbital actions nearby
  • Sub orbital subspacestreamer.jpg
    Subspace Streamer: Unlocks the “detonate” and “regenerate” orbital calldowns