Substrate Orbital Abilities: Difference between revisions
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<ul> | <ul> | ||
<li>'''Sensor Drone'''</li> | <li>'''Sensor Drone'''</li> | ||
Teleports a sensor drone in to scan the target location and provide vision for 30 seconds. | |||
<li>'''Regenerate'''</li> | <li>'''Regenerate'''</li> | ||
Restores shield integrity in a small area via controlled disruption of the magnetosphere. | |||
<li>'''Orbital Jam'''</li> | <li>'''Orbital Jam'''</li> | ||
Protects a large radius from orbital abilities for 60 seconds. | |||
<li>'''Boost'''</li> | <li>'''Boost'''</li> | ||
Permanently increases a Power Generator or Amplifier's output via careful modulation of quantum pairs. Can be applied three times per region. | |||
<li>'''Overcharge'''</li> | <li>'''Overcharge'''</li> | ||
Temporarily boosts a single Power Generator or Amplifier's output with a short-lived unstable quantum linkage. | |||
<li>'''Nano-Mesh Barrier'''</li> | <li>'''Nano-Mesh Barrier'''</li> | ||
Target unit gains +2000 maximum health. (doesn't stack) | |||
<li>'''Serpentine Turret'''</li> | <li>'''Serpentine Turret'''</li> | ||
A powerful laser cannon that solves the problem of blooming by the use of billions of micrometer-size antennae in a phased array. | |||
<li>'''Nano-Transport'''</li> | <li>'''Nano-Transport'''</li> | ||
Reinforcements are teleported upon completion to target army. | |||
</ul> | </ul> | ||
Revision as of 09:23, 8 February 2018
Orbital Abilities are powers that can be called in to the battlefield and provide a number of roles. Orbital Abilities cost Quanta to use, which is generated from constructing Quantum Archives. Orbital Abilities can be jammed in certain areas due to Orbital Jamming.
Support Abilities
- Sensor Drone Teleports a sensor drone in to scan the target location and provide vision for 30 seconds.
- Regenerate Restores shield integrity in a small area via controlled disruption of the magnetosphere.
- Orbital Jam Protects a large radius from orbital abilities for 60 seconds.
- Boost Permanently increases a Power Generator or Amplifier's output via careful modulation of quantum pairs. Can be applied three times per region.
- Overcharge Temporarily boosts a single Power Generator or Amplifier's output with a short-lived unstable quantum linkage.
- Nano-Mesh Barrier Target unit gains +2000 maximum health. (doesn't stack)
- Serpentine Turret A powerful laser cannon that solves the problem of blooming by the use of billions of micrometer-size antennae in a phased array.
- Nano-Transport Reinforcements are teleported upon completion to target army.
Offensive Abilities
- Drone Swarm
- Nanite Assasination
- Antimatter Detonation
- Call Saboteur
- Call Avatar