Sapper: Difference between revisions

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{{DISPLAYTITLE:<span style="position: absolute; clip: rect(1px 1px 1px 1px); clip: rect(1px, 1px, 1px, 1px);">{{FULLPAGENAME}}</span>}}
{{HeaderTemplate
|welcome=Sapper
}}
{| class="wikitable" style="float:right;margin-top:0;"
{| class="wikitable" style="float:right;margin-top:0;"
|-
|-
! colspan="2" style="background:lightblue;width:350px;font-size:10pt" |Sapper
! colspan="2" style="background:lightblue;width:350px;font-family: sans-serif;font-size:10pt" | [[PHC]] - Sapper
|-
| colspan="2" style="text-align:center;font-family: sans-serif;font-size:7pt" | [[File:Sapper.jpg|center|200px|Sapper.jpg]]
|-
!! colspan="2" style="background:lightblue;text-align:center;font-family: sans-serif;font-size:9pt" | General Information
|-
| style="font-family: sans-serif;font-size:9pt" | Type
| style="font-family: sans-serif;font-size:9pt" | Cruiser
|-
| style="font-family: sans-serif;font-size:9pt" | Created by
| style="font-family: sans-serif;font-size:9pt" | [[PHC Orbital Abilities|Call Sapper]]
|-
!! colspan="2" style="background:lightblue;text-align:center;font-family: sans-serif;font-size:9pt" | Cost
|-
| style="font-family: sans-serif;font-size:9pt" | Quanta
| style="font-family: sans-serif;font-size:9pt" | 100
|-
|-
| colspan="2" style="text-align:center;font-size:7pt" |
| style="font-family: sans-serif;font-size:9pt" | Logistics
| style="font-family: sans-serif;font-size:9pt" | 10
|-
|-
| colspan="2" style="background:lightblue;text-align:center;font-size:9pt" | General Data
!! colspan="2" style="background:lightblue;text-align:center;font-family: sans-serif;font-size:9pt" | Stats
|-
|-
| style="font-size:9pt" | Faction
| style="font-family: sans-serif;font-size:9pt" | Spawn Count
| style="font-size:9pt" | [[PHC Units|Post-Human Coalition]]
| style="font-family: sans-serif;font-size:9pt" | 1
|-
|-
| style="font-size:9pt" | Type
| style="font-family: sans-serif;font-size:9pt" | Hit Points
| style="font-size:9pt" | Cruiser
| style="font-family: sans-serif;font-size:9pt" | 900
|-
|-
| style="font-size:9pt" | Cost
| style="font-family: sans-serif;font-size:9pt" | Sight Radius
| style="font-size:9pt" | 90 Quanta
| style="font-family: sans-serif;font-size:9pt" | 1000
|-
|-
| colspan="2" style="background:lightblue;text-align:center;font-size:9pt" | Statistics
| style="font-family: sans-serif;font-size:9pt" | Radar Radius
| style="font-family: sans-serif;font-size:9pt" | 1015
|-
|-
| style="font-size:9pt" | Hit Points
! colspan="2" style="background:lightblue;width:350px;font-family: sans-serif;font-size:10pt" | Tool - Fabrication Array
| style="font-size:9pt" | 900
|-
|-
| style="font-size:9pt" | Armor
! colspan="2" style="background:lightblue;width:350px;font-family: sans-serif;font-size:10pt" | Tool - Fusion Arc
| style="font-size:9pt" | 40%
|-
|-
| style="font-family: sans-serif;font-size:9pt" | Repair rate
| style="font-family: sans-serif;font-size:9pt" | 25
|-
| style="font-family: sans-serif;font-size:9pt" | Range
| style="font-family: sans-serif;font-size:9pt" | 450
|}
|}


The Sapper is an advanced construction cruiser for the PHC.
The Sapper is an advanced construction cruiser for the [[PHC]].


Heavy Engineer. Builds advanced base defenses.
Heavy Engineer. Builds advanced base defenses.


== Background ==


{{SectionTemplate
|h=h3
|title=Lore
|content=
The Sapper is an advanced construction cruiser considerably tougher than a regular Engineer. In order to utilize the Sapper, the player must have an Orbital Fabricator built and be able to afford the 90 Quanta price tag.
The Sapper is an advanced construction cruiser considerably tougher than a regular Engineer. In order to utilize the Sapper, the player must have an Orbital Fabricator built and be able to afford the 90 Quanta price tag.


The Sapper is equipped with the same Fabrication Array and Fusion Arc that allow it to repair damaged buildings and produce structures, however the Sapper is more sophisticated in that it is able to produce advanced based defences directly on the field, instead of having to upgrade basic defences.
The Sapper is equipped with the same Fabrication Array and Fusion Arc that allow it to repair damaged buildings and produce structures, however the Sapper is more sophisticated in that it is able to produce advanced based defences directly on the field, instead of having to upgrade basic defences.


== Weapon Specs ==
It is armed with a Fabrication Array, which uses stored patterns to construct various structures or to assist in unit construction, and a Fusion Arc, which restores damaged units and structures by fusing repair nanites into the affected target.
 
}}
=== Fabrication Array ===
Uses stored patterns to construct various structures or to assist in unit construction.
 
=== Fusion Arc ===
Restores damaged units and structures by fusing repair nanites into the affected target.
* 50 DPS per unit
* 200 meters range
* Armor-piercing


== Game Usage ==
{{SectionTemplate
|h=h3
|title=Tactics
|content=
* Sapper can only be obtained via the orbital ability [[PHC Orbital Abilities|Call Sapper]].
* Sapper can only be obtained via the orbital ability [[PHC Orbital Abilities|Call Sapper]].
* Sapper acts an advanced [[Engineer]], able to construct everything that a Engineer can do, except for Technology buildings. Instead, the Sapper can construct advanced defenses directly instead of having to upgrade them through their basic tier 1 form.
* Sapper acts an advanced [[Engineer]], able to construct everything that a Engineer can do, except for Technology buildings. Instead, the Sapper can construct advanced defenses directly instead of having to upgrade them through their basic tier 1 form.
* Sapper has no weapon to protect itself and can survive vs a very light amount of frigates for some time. Anything more than that will overwhelm it with ease.
* Sapper has no weapon to protect itself and can survive vs a very light amount of frigates for some time. Anything more than that will overwhelm it with ease.
* Sapper can be dropped aggressively to build proxy buildings behind enemy lines, defensively to cut the need of upgrading high amount of defenses or simply to have a constructor unit quickly at an important location.
* Sapper can be dropped aggressively to build proxy buildings behind enemy lines, defensively to cut the need of upgrading high amount of defenses or simply to have a constructor unit quickly at an important location.
[[Category:Pages with broken file links]]
}}
 
{{SectionTemplate
|h=h3
|title=Image Gallery
|content=
<gallery heights="160px" widths="200px">
File:Sapper.jpg
</gallery>
}}
 
[[Category:Post-Human Coalition]]
[[Category:PHC Unit]]
[[Category:Cruiser]]

Latest revision as of 13:48, 31 October 2021

Sapper
PHC - Sapper
Sapper.jpg
Sapper.jpg
General Information
Type Cruiser
Created by Call Sapper
Cost
Quanta 100
Logistics 10
Stats
Spawn Count 1
Hit Points 900
Sight Radius 1000
Radar Radius 1015
Tool - Fabrication Array
Tool - Fusion Arc
Repair rate 25
Range 450

The Sapper is an advanced construction cruiser for the PHC.

Heavy Engineer. Builds advanced base defenses.


Lore

The Sapper is an advanced construction cruiser considerably tougher than a regular Engineer. In order to utilize the Sapper, the player must have an Orbital Fabricator built and be able to afford the 90 Quanta price tag.

The Sapper is equipped with the same Fabrication Array and Fusion Arc that allow it to repair damaged buildings and produce structures, however the Sapper is more sophisticated in that it is able to produce advanced based defences directly on the field, instead of having to upgrade basic defences.

It is armed with a Fabrication Array, which uses stored patterns to construct various structures or to assist in unit construction, and a Fusion Arc, which restores damaged units and structures by fusing repair nanites into the affected target.


Tactics

  • Sapper can only be obtained via the orbital ability Call Sapper.
  • Sapper acts an advanced Engineer, able to construct everything that a Engineer can do, except for Technology buildings. Instead, the Sapper can construct advanced defenses directly instead of having to upgrade them through their basic tier 1 form.
  • Sapper has no weapon to protect itself and can survive vs a very light amount of frigates for some time. Anything more than that will overwhelm it with ease.
  • Sapper can be dropped aggressively to build proxy buildings behind enemy lines, defensively to cut the need of upgrading high amount of defenses or simply to have a constructor unit quickly at an important location.


Image Gallery