Nemesis: Difference between revisions

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(Updated Nemesis)
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{| class="wikitable" style="float:right;margin-top:0;"
{| class="wikitable" style="float:right;margin-top:0;"
|-
|-
! colspan="2" style="background:lightblue;width:350px;font-size:10pt" | Nemesis
! style="background:lightblue;width:350px;font-size:10pt" colspan="2" | Nemesis
|-
|-
| colspan="2" style="text-align:center;font-size:7pt" | [[File:PHC-Nemesis.jpg|center|200px|PHC-Nemesis.jpg]]<br/> Image caption
| style="text-align:center;font-size:7pt" colspan="2" | [[File:PHC-Nemesis.jpg|center|200px|PHC-Nemesis.jpg]]<br /> Image caption
|-
|-
| colspan="2" style="background:lightblue;text-align:center;font-size:9pt" | General Data
| style="background:lightblue;text-align:center;font-size:9pt" colspan="2" | General Data
|-
|-
| style="font-size:9pt" | Faction
| style="font-size:9pt" | Faction
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|-
|-
| style="font-size:9pt" | Cost
| style="font-size:9pt" | Cost
| style="font-size:9pt" | 4 Logistics, 500 Metal, 50 Radioactives, 60 seconds
| style="font-size:9pt" |10 Logistics, 500 Metal, 100 Radioactives, 60 Seconds
|-
|-
| colspan="2" style="background:lightblue;text-align:center;font-size:9pt" | Statistics
| style="background:lightblue;text-align:center;font-size:9pt" colspan="2" | Statistics
|-
|-
| style="font-size:9pt" | Hit Points
| style="font-size:9pt" | Hit Points
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|-
|-
| style="font-size:9pt" | Armor
| style="font-size:9pt" | Armor
| style="font-size:9pt" | 0
| style="font-size:9pt" |20%
|}
|}


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== Background ==
== Background ==


The Nemesis was the PHC’s answer to Typhon’s “Assassin” cruiser. Like the Assassin, the Nemesis fires a single high energy slug that pierces all armor and does massive kinetic damage to its target. Because of the thermal energy produced with each shot, its rate of fire is severely restricted. The Nemesis remains the ultimate “sniper” construct on the field. The Nemesis is a fragile but deadly anti-cruiser unit. When massed, it can also destroy Dreadnoughts.
The Nemesis was the PHC’s answer to Typhon’s “Assassin” cruiser. Like the Assassin, the Nemesis fires a single high energy slug that pierces all armor and does massive kinetic damage to its target. Because of the thermal energy produced with each shot, its rate of fire is severely restricted. The Nemesis remains the ultimate “sniper” construct on the field. The Nemesis is a fragile but deadly against dreadnoughts and juggernauts.


== Weapon Specs ==
== Weapon Specs ==
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=== TG-400 Heavy Sniper Railgun ===
=== TG-400 Heavy Sniper Railgun ===


*51 DPS per unit  
*89 DPS per unit  
*960 meter range  
*800 meter range  
*Armor Piercing  
*80% Armor Piercing  
*Long Recharge  
*Long Recharge  


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*34 DPS per unit  
*34 DPS per unit  
*480 meter range  
*400 meter range
*Armor Piercing

Revision as of 12:08, 6 February 2018

Nemesis
PHC-Nemesis.jpg
PHC-Nemesis.jpg

Image caption
General Data
Faction Post-Human Coalition
Type Cruiser
Cost 10 Logistics, 500 Metal, 100 Radioactives, 60 Seconds
Statistics
Hit Points 500
Energy 0
Armor 20%

The Nemesis is a cruiser class ship for the Post-Human Coalition.

Background

The Nemesis was the PHC’s answer to Typhon’s “Assassin” cruiser. Like the Assassin, the Nemesis fires a single high energy slug that pierces all armor and does massive kinetic damage to its target. Because of the thermal energy produced with each shot, its rate of fire is severely restricted. The Nemesis remains the ultimate “sniper” construct on the field. The Nemesis is a fragile but deadly against dreadnoughts and juggernauts.

Weapon Specs

TG-400 Heavy Sniper Railgun

  • 89 DPS per unit
  • 800 meter range
  • 80% Armor Piercing
  • Long Recharge

Thantos LP A-1000 Plasma Cannon [x2]

  • 34 DPS per unit
  • 400 meter range