Medic: Difference between revisions

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| style="font-size:9pt" | Cost
| style="font-size:9pt" | Cost
| style="font-size:9pt" | 1 Logistics, 108 Metal, 54 Radioactives, 27 seconds
| style="font-size:9pt" | 3 Logistics, 108 Metal, 54 Radioactives, 27 seconds
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| colspan="2" style="background:lightblue;text-align:center;font-size:9pt" | Statistics
| colspan="2" style="background:lightblue;text-align:center;font-size:9pt" | Statistics
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| style="font-size:9pt" | Hit Points
| style="font-size:9pt" | Hit Points
| style="font-size:9pt" | 260
| style="font-size:9pt" | 438
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| style="font-size:9pt" | Energy
| style="font-size:9pt" | Energy
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=== Fusion Arc ===
=== Fusion Arc ===


*32 DPS (healed) per unit  
*37 DPS (healed) per unit  
*500 meter range  
*500 meter range  
*Armor-piercing  
*Armor-piercing  

Revision as of 07:46, 27 September 2017

Medic
PHC-Medic.jpg
PHC-Medic.jpg
General Data
Faction Post-Human Coalition
Type Frigate
Cost 3 Logistics, 108 Metal, 54 Radioactives, 27 seconds
Statistics
Hit Points 438
Energy 0
Armor 4

The Medic is a frigate class ship for the Post-Human Coalition.

Background

KV-1 nano-reconstitutor - referred to as “the medic” by its users - shoots a beam of programmable matter into damaged constructs that re-activates that construct’s original blue printing system and orders it to do self-repair. Due to the on-going patent dispute between its designer “Mozart” and the PHC military consortium, the KV-1 technology has not been widely disseminated into the PHC. With its ability to heal friendly units, the Medic is the backbone of any army.

Weapon Specs

Fusion Arc

  • 37 DPS (healed) per unit
  • 500 meter range
  • Armor-piercing