Hermes: Difference between revisions

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|welcome=Hermes
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{| class="wikitable" style="float:right;margin-top:0;"
{{UnitInfobox
|-
|Faction=[[PHC]]
! colspan="2" style="background:lightblue;width:350px;font-family: sans-serif;font-size:10pt" | [[PHC]] - Hermes
|Unit Name=Hermes
|-
|Image=[[File:PHC-Hermes.jpg|center|200px|PHC-Brute.jpg]]
| colspan="2" style="text-align:center;font-family: sans-serif;font-size:7pt" | [[File:PHC-Hermes.jpg|center|200px|PHC-Hermes.jpg]]
|Type=Frigate
|-
|Constructed by=[[Factory]]
!! colspan="2" style="background:lightblue;text-align:center;font-family: sans-serif;font-size:9pt" | General Information
|Time=5
|-
|Metal=20
| style="font-family: sans-serif;font-size:9pt" | Type
|Logistics=1
| style="font-family: sans-serif;font-size:9pt" | Frigate
|Spawn Count=1
|-
|Hit Points=75
| style="font-family: sans-serif;font-size:9pt" | Constructed by
|Armor=0
| style="font-family: sans-serif;font-size:9pt" | [[Factory]]
|Sight Radius=1000
|-
|Radar Radius=1800
!! colspan="2" style="background:lightblue;text-align:center;font-family: sans-serif;font-size:9pt" | Cost
|Weapon=Melera Light Railgun
|-
|DPS=4
| style="font-family: sans-serif;font-size:9pt" | Time
|Range=600
| style="font-family: sans-serif;font-size:9pt" | 5 seconds
}}
|-
| style="font-family: sans-serif;font-size:9pt" | Metal
| style="font-family: sans-serif;font-size:9pt" | 20
|-
| style="font-family: sans-serif;font-size:9pt" | Logistics
| style="font-family: sans-serif;font-size:9pt" | 1
|-
!! colspan="2" style="background:lightblue;text-align:center;font-family: sans-serif;font-size:9pt" | Stats
|-
| style="font-family: sans-serif;font-size:9pt" | Spawn Count
| style="font-family: sans-serif;font-size:9pt" | 1
|-
| style="font-family: sans-serif;font-size:9pt" | Hit Points
| style="font-family: sans-serif;font-size:9pt" | 75
|-
| style="font-family: sans-serif;font-size:9pt" | Sight Radius
| style="font-family: sans-serif;font-size:9pt" | 1000
|-
| style="font-family: sans-serif;font-size:9pt" | Radar Radius
| style="font-family: sans-serif;font-size:9pt" | 1800
|-
! colspan="2" style="background:lightblue;width:350px;font-family: sans-serif;font-size:10pt" | Weapon - Melera Light Railgun
|-
| style="font-family: sans-serif;font-size:9pt" | DPS
| style="font-family: sans-serif;font-size:9pt" | 4
|-
| style="font-family: sans-serif;font-size:9pt" | Range
| style="font-family: sans-serif;font-size:9pt" | 600
|}


The Hermes is a frigate class ship for the Post-Human Coalition.
The Hermes is a frigate class ship for the Post-Human Coalition.


Land scout. Fast reconnaissance unit with long sight range and radar.
Land scout. Fast reconnaissance unit with long sight range and radar.


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[[Category:Post-Human Coalition]]
[[Category:PHC Unit]]
[[Category:Frigate]]

Latest revision as of 13:43, 31 October 2021

Hermes
PHC - Hermes
PHC-Hermes.jpg
PHC-Hermes.jpg
General Information
Type Frigate
Constructed by Factory
Cost
Time 5 seconds
Metal 20
Logistics 1
Stats
Spawn Count 1
Hit Points 75
Sight Radius 1000
Radar Radius 1800
Weapon - Melera Light Railgun
DPS 4
Range 600

The Hermes is a frigate class ship for the Post-Human Coalition.

Land scout. Fast reconnaissance unit with long sight range and radar.


Lore

This weak radar scout frigate may not look like much, but it provides a vital function to your army that amounts to more than just firepower. This unit is imperative in the early game in order to allow for scouting the map, locating enemies, and pinpointing important resource capture points. The Hermes integrates the PHC 1st generation sensor technology and is armed with the rotating Melera light rail gun. It is an effective scouting construct with limited combat engagement ability.

The Hermes is armed with the Melera Light Railgun, standard PHC projectile weapon that fires explosive shells on a nearly 360 degree turret.


Tactics

  • Hermes is also a necessity, even having just 1, due to the mobile radar utility that it provides.
  • Hermes has very limited weapon to protect itself and barely contribute enough in combat and thus, should not be overproduced.


Image Gallery