Constructor: Difference between revisions

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{{DISPLAYTITLE:<span style="position: absolute; clip: rect(1px 1px 1px 1px); clip: rect(1px, 1px, 1px, 1px);">{{FULLPAGENAME}}</span>}}
{{HeaderTemplate
|welcome=Constructor
}}
{| class="wikitable" style="float:right;margin-top:0;"
{| class="wikitable" style="float:right;margin-top:0;"
|-
|-
! colspan="2" style="background:lightblue;width:350px;font-size:10pt" | Constructor
! colspan="2" style="background:lightblue;width:350px;font-family: sans-serif;font-size:10pt" | [[Substrate]] - Constructor
|-
| colspan="2" style="text-align:center;font-family: sans-serif;font-size:7pt" | [[File:Sub constructor.jpg|center|200px|Sub constructor.jpg]]
|-
!! colspan="2" style="background:lightblue;text-align:center;font-family: sans-serif;font-size:9pt" | General Information
|-
| style="font-family: sans-serif;font-size:9pt" | Type
| style="font-family: sans-serif;font-size:9pt" | Worker
|-
| style="font-family: sans-serif;font-size:9pt" | Constructed by
| style="font-family: sans-serif;font-size:9pt" | [[Nexus_Substrate|Nexus]]
|-
!! colspan="2" style="background:lightblue;text-align:center;font-family: sans-serif;font-size:9pt" | Cost
|-
| style="font-family: sans-serif;font-size:9pt" | Time
| style="font-family: sans-serif;font-size:9pt" | 40 seconds
|-
| style="font-family: sans-serif;font-size:9pt" | Metal
| style="font-family: sans-serif;font-size:9pt" | 200
|-
| style="font-family: sans-serif;font-size:9pt" | Logistics
| style="font-family: sans-serif;font-size:9pt" | 2
|-
|-
| colspan="2" style="text-align:center;font-size:7pt" | [[File:Sub constructor.jpg|200px|Sub constructor.jpg]]
!! colspan="2" style="background:lightblue;text-align:center;font-family: sans-serif;font-size:9pt" | Stats
|-
|-
| colspan="2" style="background:lightblue;text-align:center;font-size:9pt" | General Data
| style="font-family: sans-serif;font-size:9pt" | Spawn Count
| style="font-family: sans-serif;font-size:9pt" | 1
|-
|-
| style="font-size:9pt" | Faction
| style="font-family: sans-serif;font-size:9pt" | Hit Points
| style="font-size:9pt" | [[Substrate Units|Substrate]]
| style="font-family: sans-serif;font-size:9pt" | 80
|-
|-
| style="font-size:9pt" | Type
| style="font-family: sans-serif;font-size:9pt" | Shield
| style="font-size:9pt" | Worker
| style="font-family: sans-serif;font-size:9pt" | 270
|-
|-
| style="font-size:9pt" | Cost
| style="font-family: sans-serif;font-size:9pt" | Sight Radius
| style="font-size:9pt" |3 Logistics, 200 Metal, 40 seconds
| style="font-family: sans-serif;font-size:9pt" | 1000
|-
|-
| colspan="2" style="background:lightblue;text-align:center;font-size:9pt" | Statistics
| style="font-family: sans-serif;font-size:9pt" | Radar Radius
| style="font-family: sans-serif;font-size:9pt" | 1015
|-
|-
| style="font-size:9pt" | Hit Points
! colspan="2" style="background:lightblue;width:350px;font-family: sans-serif;font-size:10pt" | Tool - Fabrication Array
| style="font-size:9pt" |80
|-
|-
| style="font-size:9pt" | Energy
! colspan="2" style="background:lightblue;width:350px;font-family: sans-serif;font-size:10pt" | Tool - Fusion Arc
| style="font-size:9pt" | 0
|-
|-
| style="font-size:9pt" | Shields
| style="font-family: sans-serif;font-size:9pt" | Repair rate
| style="font-size:9pt" |270
| style="font-family: sans-serif;font-size:9pt" | 25
|-
|-
|<small>Armor</small>
| style="font-family: sans-serif;font-size:9pt" | Range
|<small>20%</small>
| style="font-family: sans-serif;font-size:9pt" | 450
|}
|}


The Constructor is the builder for the Substrate.
The Constructor is the builder for the [[Substrate]].


Fragile constructor unit. Multiple Constructors can speed up build time or boost unit production.
Fragile constructor unit. Multiple Constructors can speed up build time or boost unit production.


== Background ==


{{SectionTemplate
|h=h3
|title=Lore
|content=
The Constructor is a non-combat basic unit that is responsible for using stored patterns in its Fabrication Array to construct buildings. In addition, its Fusion Arc allows the Constructor to aid in producing units more quickly when assigned to specific buildings. When buildings or units are damaged, the Constructor can also use the Fusion Arc to fuse nanites into the affected buildings and repair them.
The Constructor is a non-combat basic unit that is responsible for using stored patterns in its Fabrication Array to construct buildings. In addition, its Fusion Arc allows the Constructor to aid in producing units more quickly when assigned to specific buildings. When buildings or units are damaged, the Constructor can also use the Fusion Arc to fuse nanites into the affected buildings and repair them.
}}


== Weapon Specs ==
{{SectionTemplate
 
|h=h3
=== Fabrication Array ===
|title=Tactics
Uses stored patterns to construct various structures or to assist in unit construction.
|content=
 
=== Fusion Arc ===
Restores damaged units and structures by fusing repair nanites into the affected target.
* 50 DPS per unit
* 200 meter range
* Armor-piercing
 
== Game Usage ==
* Constructor is the source of every progress in the game, be it production, resource, economy or tech. They should be protected through out the game.
* Constructor is the source of every progress in the game, be it production, resource, economy or tech. They should be protected through out the game.
* Constructor can repair buildings without actually interacting with it. Simply having the Constructor near a damaged building will trigger its Fusion Arc repair "weapon".
* Constructor can repair buildings without actually interacting with it. Simply having the Constructor near a damaged building will trigger its Fusion Arc repair "weapon".
* Constructor is built slowly and limited at the Nexus at the early game. Thus, it should be planned out carefully how to use them as well as how to protect them according to such plans.
* Constructor is built slowly and limited at the Nexus at the early game. Thus, it should be planned out carefully how to use them as well as how to protect them according to such plans.
&nbsp;
}}
 
{{SectionTemplate
|h=h3
|title=Image Gallery
|content=
<gallery heights="160px" widths="200px">
File:Sub constructor.jpg
</gallery>
}}
 
[[Category:Substrate]]
[[Category:Substrate Unit]]

Latest revision as of 14:09, 31 October 2021

Constructor
Substrate - Constructor
Sub constructor.jpg
Sub constructor.jpg
General Information
Type Worker
Constructed by Nexus
Cost
Time 40 seconds
Metal 200
Logistics 2
Stats
Spawn Count 1
Hit Points 80
Shield 270
Sight Radius 1000
Radar Radius 1015
Tool - Fabrication Array
Tool - Fusion Arc
Repair rate 25
Range 450

The Constructor is the builder for the Substrate.

Fragile constructor unit. Multiple Constructors can speed up build time or boost unit production.


Lore

The Constructor is a non-combat basic unit that is responsible for using stored patterns in its Fabrication Array to construct buildings. In addition, its Fusion Arc allows the Constructor to aid in producing units more quickly when assigned to specific buildings. When buildings or units are damaged, the Constructor can also use the Fusion Arc to fuse nanites into the affected buildings and repair them.


Tactics

  • Constructor is the source of every progress in the game, be it production, resource, economy or tech. They should be protected through out the game.
  • Constructor can repair buildings without actually interacting with it. Simply having the Constructor near a damaged building will trigger its Fusion Arc repair "weapon".
  • Constructor is built slowly and limited at the Nexus at the early game. Thus, it should be planned out carefully how to use them as well as how to protect them according to such plans.


Image Gallery