Destructor
Destructor | |
---|---|
General Data | |
Faction | Substrate |
Type | Cruiser |
Cost | 8 Logistics, 300 Metal, 56 Radioactives, 42 seconds |
Statistics | |
Hit Points | 200 |
Shields | 720 |
Energy | 100 |
Armor | 20% |
The Destructor is a cruiser-class ship for the Substrate.
Long-range cruiser effective against buildings.
Background
This anti-building cruiser is a huge problem for structures that aren't properly defended. Its Plasma Rain Launcher utilizes indirect fire and rips through buildings easily while having the range to outrange base defences.
Weapon Specs
Plasma Rain Launcher
Indirect-fire artillery-style energy projector
- 58 DPS per unit
- 1400 meter range
- Requires energy
Dissuader Particle Response
- 12 DPS per unit
- 600 meter range
Game Usage
- Destructor is generally regarded as an inferior Artemis due to not having the anti-frigate potential as well as having to stand still while firing its siege weapon. However, it still gets the job done way better than cruisers that are not designed to deal with defenses.
- Destructor does require energy to fire its siege weapon. While its energy consumption is not very drastic, it's a good habit to include at least 1 Capacitor to a group of Destructors so that they will never get energy-starved. This habit also conveniently covers the radar necessity since Capacitor possesses radar utility.
- Like all siege units, it's best to always accompany the Destructor with radar, in either building or unit form, to allow the Destructor to fire its siege weapon into the fog.
- Destructor siege weapon has 100% accuracy, as the weapon trajectory would suggest.