NamedCreate Trigger

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Revision as of 23:43, 17 January 2017 by Patiobattle04 (talk | contribs)
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NamedCreate triggers fire when a specific unit or building is spawned via a script.

Arguments

  • Target - Name of the script-spawned unit or building.
  • IsBuilding - If this is a building (if not it refers to a unit).

Common Usage

These triggers have largely fallen by the wayside in favor of better options (activating inactive Timer triggers, primarily)

Examples

 <Trigger Name="MoveBrainWhale0" Type="NamedCreate" Target="BrainWhale" >
   <AttackAttackMove Name="BrainWhale" Position="6464,-3048,0"/>
 </Trigger>

From the Deneb mission in Imminent Crisis, this tells the brainwhale to move as soon as it is spawned.