Medic
Medic | |
---|---|
General Data | |
Faction | Post-Human Coalition |
Type | Frigate |
Cost | 3 Logistics, 108 Metal, 54 Radioactives, 27 seconds |
Statistics | |
Hit Points | 250 |
Armor | 0 |
The Medic is a frigate class ship for the Post-Human Coalition.
Support unit. Has no attack but heals nearby friendly units.
Background
KV-1 nano-reconstitutor - referred to as “the medic” by its users - shoots a beam of programmable matter into damaged constructs that re-activates that construct’s original blue printing system and orders it to do self-repair. Due to the on-going patent dispute between its designer “Mozart” and the PHC military consortium, the KV-1 technology has not been widely disseminated into the PHC. With its ability to heal friendly units, the Medic is the backbone of any army.
Weapon Specs
Fusion Arc
Restores damaged units and structures by fusing repair nanites into the affected target.
- 19 DPS per unit
- 300 meter range
Game Usage
- Medic serves as a strong addition to the PHC army arsenal, prolonging units longevity beyond what they are normally capable of.
- Due to Athena and Mauler overwhelming DPS vs cruisers, Medic is a critical must-have in cruisers fight, allowing the targeted cruisers to survive the initial burst of firepower, letting them to contribute to the fight before eventually going down. Numerous enough Medic can even prevent the death of a cruiser being focused by multiple Athenas and/or Maulers.
- Medics very often flings themselves forward of the army, requiring a little babysitting for them to not run to their death.