Restrict
Units, buildings Orbital Abilities and Upgrades can all be restricted in scenarios, but these will only effect the player. It is not possible to limit what the AI can and can't do, with exceptions of certain categories such as air units or Juggernauts using the Mission tags. The following is all the assets than can be restricted. Substrate
<Restrict Type="Building" ID="All" Enable="0" />
<Restrict Type="Building" ID="SS_MetalExtractor" Enable="1" /> <Restrict Type="Building" ID="SS_RadioactivesExtractor" Enable="1" /> <Restrict Type="Building" ID="SS_PowerAmplifier" Enable="1" /> <Restrict Type="Building" ID="SS_QuantumArchive" Enable="1" />
<Restrict Type="Building" ID="SS_Assembly" Enable="1" /> <Restrict Type="Building" ID="SS_AdvancedAssembly" Enable="1" /> <Restrict Type="Building" ID="SS_Aviary" Enable="1" />
<Restrict Type="Building" ID="SS_ListeningPost" Enable="1" /> <Restrict Type="Building" ID="SS_Annihilator" Enable="1" /> <Restrict Type="Building" ID="SS_HeavyAnnihilator" Enable="1" /> <Restrict Type="Building" ID="SS_PulverizerTurret" Enable="1" /> <Restrict Type="Building" ID="SS_ExterminatorTurret" Enable="1" /> <Restrict Type="Building" ID="SS_BlossomLauncher" Enable="1" /> <Restrict Type="Building" ID="SS_SkyEnderTurret" Enable="1" /> <Restrict Type="Building" ID="SS_StarburstTurret" Enable="1" /> <Restrict Type="Building" ID="SS_ShredderTurret" Enable="1" /> <Restrict Type="Building" ID="SS_DisruptorCannon" Enable="1" /> <Restrict Type="Building" ID="SS_DroneMRV" Enable="1" /> <Restrict Type="Building" ID="SS_Regenerator" Enable="1" />
<Restrict Type="Building" ID="SS_AvatarHeavyAnnihilator" Enable="1" />
<Restrict Type="Building" ID="SS_AvatarExterminatorTurret" Enable="1" /> <Restrict Type="Building" ID="SS_AvatarSkyEnderTurret" Enable="1" /> <Restrict Type="Building" ID="SS_AvatarStarburstTurret" Enable="1" /> <Restrict Type="Building" ID="SS_AvatarShredderTurret" Enable="1" /> <Restrict Type="Building" ID="SS_AvatarDisruptorCannon" Enable="1" />
<Restrict Type="Building" ID="SS_EnergyModulator" Enable="1" /> <Restrict Type="Building" ID="SS_SubspaceStreamer" Enable="1" /> <Restrict Type="Building" ID="SS_Gateway" Enable="1" /> <Restrict Type="Building" ID="SS_OrbitalDroneRelay" Enable="1" /> <Restrict Type="Building" ID="SS_QuantumJammer" Enable="1" />
<Restrict Type="Unit" ID="All" Enable="0" />
<Restrict Type="Unit" ID="SS_2_Construction" Enable="1" /> <Restrict Type="Unit" ID="SS_A_Harvester" Enable="1" />
<Restrict Type="Unit" ID="SS_1_Martyr" Enable="1" /> <Restrict Type="Unit" ID="SS_1_Reaper" Enable="1" /> <Restrict Type="Unit" ID="SS_1_Capacitor" Enable="1" /> <Restrict Type="Unit" ID="SS_1_SkyCleanser" Enable="1" />
<Restrict Type="Unit" ID="SS_2_Destructor" Enable="1" /> <Restrict Type="Unit" ID="SS_2_Avenger" Enable="1" /> <Restrict Type="Unit" ID="SS_2_DroneHive" Enable="1" /> <Restrict Type="Unit" ID="SS_2_Mauler" Enable="1" /> <Restrict Type="Unit" ID="SS_2_Eradicator" Enable="1" /> <Restrict Type="Unit" ID="SS_2_Caregiver" Enable="1" /> <Restrict Type="Unit" ID="SS_2_Masochist" Enable="1" />
<Restrict Type="Unit" ID="SS_2_MobileNullifier" Enable="1" />
<Restrict Type="Unit" ID="SS_A_Dominator" Enable="1" /> <Restrict Type="Unit" ID="SS_A_Punisher" Enable="1" /> <Restrict Type="Unit" ID="SS_A_Searcher" Enable="1" />
<Restrict Type="Unit" ID="SS_3_Overmind" Enable="1" /> <Restrict Type="Unit" ID="SS_3_Retributor" Enable="1" /> <Restrict Type="Unit" ID="SS_3_Savager" Enable="1" />
<Restrict Type="Unit" ID="SS_4_NestOfTheQueen" Enable="1" />
<Restrict Type="Unit" ID="SS_A_AirRampager" Enable="1" /> <Restrict Type="Unit" ID="SS_A_AirHarbinger" Enable="1" />
<Restrict Type="Research" ID="All" Enable="1"/> <Restrict Type="Research" ID="PHC_Tech_Logistics" Enable="1"/> <Restrict Type="Research" ID="PHC_Tech_UnitWeapons" Enable="1"/> <Restrict Type="Research" ID="PHC_Tech_UnitArmor" Enable="1"/> <Restrict Type="Research" ID="PHC_Tech_Sensors" Enable="1"/> <Restrict Type="Research" ID="PHC_Tech_Factories" Enable="1"/> <Restrict Type="Research" ID="PHC_Tech_BuildingArmor" Enable="1"/>
<Restrict Type="Orbital" ID="All" Enable="0" />
<Restrict Type="Orbital" ID="CallSensorDrone" Enable="1" /> <Restrict Type="Orbital" ID="SS_CallNanoMeshArmor" Enable="1" /> <Restrict Type="Orbital" ID="OverchargeOrbital" Enable="1" /> <Restrict Type="Orbital" ID="BoostOrbital" Enable="1" /> <Restrict Type="Orbital" ID="CallSerpentineTurret" Enable="1" /> <Restrict Type="Orbital" ID="SS_CallNanoTransport" Enable="1" /> <Restrict Type="Orbital" ID="CallSaboteur" Enable="1" /> <Restrict Type="Orbital" ID="CallAvatar" Enable="1" /> <Restrict Type="Orbital" ID="KillOrbital" Enable="1" /> <Restrict Type="Orbital" ID="CallDroneSwarm" Enable="1" /> <Restrict Type="Orbital" ID="DetonateOrbital" Enable="1" /> <Restrict Type="Orbital" ID="AreaShieldRegen" Enable="1" /> <Restrict Type="Orbital" ID="CallOrbitalJam" Enable="1" />
PHC
<Restrict Type="Unit" ID="PHC_2_Engineer" Enable="1"/> <Restrict Type="Unit" ID="PHC_A_Instigator" Enable="1"/>
<Restrict Type="Unit" ID="PHC_1_Hermes" Enable="1"/> <Restrict Type="Unit" ID="PHC_1_Archer" Enable="1"/> <Restrict Type="Unit" ID="PHC_1_Brute" Enable="1"/> <Restrict Type="Unit" ID="PHC_1_Medic" Enable="1"/>
<Restrict Type="Unit" ID="PHC_2_Artemis" Enable="1"/> <Restrict Type="Unit" ID="PHC_2_Apollo" Enable="1"/> <Restrict Type="Unit" ID="PHC_2_Nemesis" Enable="1"/> <Restrict Type="Unit" ID="PHC_2_Zeus" Enable="1"/> <Restrict Type="Unit" ID="PHC_2_Athena" Enable="1"/> <Restrict Type="Unit" ID="PHC_2_Hera" Enable="1"/> <Restrict Type="Unit" ID="PHC_2_MobileNullifier" Enable="1"/> <Restrict Type="Unit" ID="PHC_2_Charon" Enable="1"/>
<Restrict Type="Unit" ID="PHC_3_Hyperion" Enable="1"/> <Restrict Type="Unit" ID="PHC_3_Cronus" Enable="1"/> <Restrict Type="Unit" ID="PHC_3_Prometheus" Enable="1"/> <Restrict Type="Unit" ID="PHC_4_Leonidas" Enable="0"/>
<Restrict Type="Unit" ID="PHC_A_Fury" Enable="1"/> <Restrict Type="Unit" ID="PHC_A_Hades" Enable="1"/> <Restrict Type="Unit" ID="PHC_A_Pan" Enable="1"/>
<Restrict Type="Unit" ID="PHC_A_AirMarauder" Enable="1"/> <Restrict Type="Unit" ID="PHC_A_AirStratBomber" Enable="1"/>
<Restrict Type="Building" ID="PHC_MetalExtractor" Enable="1"/> <Restrict Type="Building" ID="PHC_RadioactivesExtractor" Enable="1"/> <Restrict Type="Building" ID="PHC_QuantumRelay" Enable="1"/> <Restrict Type="Building" ID="PHC_Refinery" Enable="1"/> <Restrict Type="Building" ID="PHC_PowerAmplifier" Enable="1"/>
<Restrict Type="Building" ID="PHC_Factory" Enable="1"/> <Restrict Type="Building" ID="PHC_Armory" Enable="1"/> <Restrict Type="Building" ID="PHC_SkyFactory" Enable="1"/> <Restrict Type="Building" ID="PHC_AdvSkyFactory" Enable="1"/> <Restrict Type="Building" ID="PHC_DreadLaunch" Enable="1"/>
<Restrict Type="Building" ID="PHC_Sensor" Enable="1"/> <Restrict Type="Building" ID="PHC_Smarties" Enable="1"/> <Restrict Type="Building" ID="PHC_BarragerTurret" Enable="1"/> <Restrict Type="Building" ID="PHC_ArtilleryPost" Enable="1"/> <Restrict Type="Building" ID="PHC_Sentinel" Enable="1"/> <Restrict Type="Building" ID="PHC_OblivionTurret" Enable="1"/> <Restrict Type="Building" ID="PHC_Constable" Enable="1"/> <Restrict Type="Building" ID="PHC_Falcon" Enable="1"/> <Restrict Type="Building" ID="PHC_EliminatorTurret" Enable="1"/> <Restrict Type="Building" ID="PHC_DroneBay" Enable="1"/> <Restrict Type="Building" ID="PHC_RepairBay" Enable="1"/>
<Restrict Type="Building" ID="PHC_SapperTurret" Enable="1"/> <Restrict Type="Building" ID="PHC_SapperArtilleryPost" Enable="1"/> <Restrict Type="Building" ID="PHC_SapperBarragerTurret" Enable="1"/> <Restrict Type="Building" ID="PHC_SapperOblivionTurret" Enable="1"/> <Restrict Type="Building" ID="PHC_SapperEliminatorTurret" Enable="1"/> <Restrict Type="Building" ID="PHC_SapperFalcon" Enable="1"/>
<Restrict Type="Building" ID="PHC_OrbitalFabricator" Enable="1"/> <Restrict Type="Building" ID="PHC_WeaponsLab" Enable="1"/> <Restrict Type="Building" ID="PHC_PowerRegulator" Enable="1"/> <Restrict Type="Building" ID="PHC_OrbitalCommand" Enable="1"/> <Restrict Type="Building" ID="PHC_EnergyProjector" Enable="1"/> <Restrict Type="Building" ID="PHC_OrbitalNullifier" Enable="1"/>
<Restrict Type="Research" ID="All" Enable="1"/>
<Restrict Type="Research" ID="PHC_Tech_Logistics" Enable="1"/> <Restrict Type="Research" ID="PHC_Tech_MetalStore" Enable="1"/> <Restrict Type="Research" ID="PHC_Tech_DataStore" Enable="1"/> <Restrict Type="Research" ID="PHC_Tech_UnitWeapons" Enable="1"/> <Restrict Type="Research" ID="PHC_Tech_UnitArmor" Enable="1"/> <Restrict Type="Research" ID="PHC_Tech_Sensors" Enable="1"/> <Restrict Type="Research" ID="PHC_Tech_BuildingArmor" Enable="1"/>
<Restrict Type="Orbital" ID="ScanProjector" Enable="1"/> <Restrict Type="Orbital" ID="CallEmergencyTurret" Enable="1"/> <Restrict Type="Orbital" ID="RushOrbital" Enable="1"/> <Restrict Type="Orbital" ID="AmplifyOrbital" Enable="1"/> <Restrict Type="Orbital" ID="PHC_CallNanoMeshArmor" Enable="1"/> <Restrict Type="Orbital" ID="AreaHeal" Enable="1"/> <Restrict Type="Orbital" ID="CallEngineer" Enable="1"/> <Restrict Type="Orbital" ID="CallOrbitalJam" Enable="1"/>
<Restrict Type="Orbital" ID="PlasmaStorm" Enable="1"/> <Restrict Type="Orbital" ID="Incursion" Enable="1"/> <Restrict Type="Orbital" ID="OrbitalStrike" Enable="1"/> <Restrict Type="Orbital" ID="CallCarvingTurret" Enable="1"/> <Restrict Type="Orbital" ID="EMPPulse" Enable="1"/> <Restrict Type="Orbital" ID="CallProbe" Enable="1"/> <Restrict Type="Orbital" ID="CallSapper" Enable="1"/>