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(Created page with "Units, buildings Orbital Abilities and Upgrades can all be restricted in scenarios, but these will only effect the player. It is not possible to limit what the AI can and can'...") |
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Units, buildings Orbital Abilities and Upgrades can all be restricted in scenarios, but these will only effect the player. It is not possible to limit what the AI can and can't do, with exceptions of certain categories such as air units or Juggernauts using the Mission tags. | Units, buildings Orbital Abilities and Upgrades can all be restricted in scenarios, but these will only effect the player. It is not possible to limit what the AI can and can't do, with exceptions of certain categories such as air units or Juggernauts using the [[Missions (scripting)|Mission]] tags. |
Revision as of 09:36, 22 February 2018
Units, buildings Orbital Abilities and Upgrades can all be restricted in scenarios, but these will only effect the player. It is not possible to limit what the AI can and can't do, with exceptions of certain categories such as air units or Juggernauts using the Mission tags.