Nemesis: Difference between revisions
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== Background == | == Background == | ||
The Nemesis was the PHC’s answer to Typhon’s “Assassin” cruiser. Like the Assassin, the Nemesis fires a single high energy slug that pierces all armor and does massive kinetic damage to its target. Because of the thermal energy produced with each shot, its rate of fire is severely restricted. The Nemesis remains the ultimate “sniper” construct on the field. The Nemesis is a fragile but deadly anti-cruiser unit. When massed, it can also destroy Dreadnoughts. | |||
== Weapon Specs == | == Weapon Specs == |
Revision as of 16:15, 11 January 2017
Nemesis | |
---|---|
Image caption | |
General Data | |
Faction | Post-Human Coalition |
Type | Cruiser |
Cost | 4 Logistics, 500 Metal, 50 Radioactives, 60 seconds |
Statistics | |
Hit Points | 500 |
Energy | 0 |
Armor | 0 |
The Nemesis is a cruiser class ship for the Post-Human Coalition.
Background
The Nemesis was the PHC’s answer to Typhon’s “Assassin” cruiser. Like the Assassin, the Nemesis fires a single high energy slug that pierces all armor and does massive kinetic damage to its target. Because of the thermal energy produced with each shot, its rate of fire is severely restricted. The Nemesis remains the ultimate “sniper” construct on the field. The Nemesis is a fragile but deadly anti-cruiser unit. When massed, it can also destroy Dreadnoughts.
Weapon Specs
TG-400 Heavy Sniper Railgun
- 51 DPS per unit
- 960 meter range
- Armor Piercing
- Long Recharge
Thantos LP A-1000 Plasma Cannon [x2]
- 34 DPS per unit
- 480 meter range
- Armor Piercing