Punisher: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
m (→Weapon Specs) |
||
Line 42: | Line 42: | ||
*67 DPS per unit | *67 DPS per unit | ||
*1200 | *1200 meters range | ||
*40% armor-piercing | *40% armor-piercing | ||
== Game Usage == | == Game Usage == | ||
* While its flying pattern resembles that of a bomber, the Punisher weapon acts like a heavy-hitting gunship, making it ideal for hit and run on most targets but not for dealing with frigate or even cruiser swarms. | * While its flying pattern resembles that of a bomber, the Punisher weapon acts like a heavy-hitting gunship, making it ideal for hit and run on most targets but not for dealing with frigate or even cruiser swarms. | ||
* Punishers are easier to amass than [[Air Harbinger]] or [[Air Rampager]] should it needs to be an emergency response to a Dreadnought or Juggernaut. Having very high armor-piercing as well as high speed makes it perform better than the Air Rampager vs big targets but overall weaker vs everything else. | * Punishers are easier to amass than [[Air Harbinger]] or [[Air Rampager]] should it needs to be an emergency response to a Dreadnought or Juggernaut. Having very high armor-piercing as well as high speed makes it perform better than the Air Rampager vs big targets but overall weaker vs everything else. |
Revision as of 08:19, 25 February 2019
Punisher | |
---|---|
General Data | |
Faction | Substrate |
Type | Aircraft |
Cost | 10 Logistics, 310 Metal, 220 Radioactives, 50 seconds |
Statistics | |
Hit Points | 250 |
Shields | 1050 |
Armor | 0 |
The Punisher is an aircraft for the Substrate faction.
Precision bomber. Strong vs cruisers and buildings.
Background
This bomber has deadly single target damage with moderate armor-piercing weaponry. The Punisher's Plasma Bombard is a heavy energy air-to-ground weapon that leaves nothing but devastation in its wake. The Punisher has lots of burst damage but has considerable delay before it can re-strafe its target, making it good for hit and run tactics.
Weapon Specs
Plasma Bombard
- 67 DPS per unit
- 1200 meters range
- 40% armor-piercing
Game Usage
- While its flying pattern resembles that of a bomber, the Punisher weapon acts like a heavy-hitting gunship, making it ideal for hit and run on most targets but not for dealing with frigate or even cruiser swarms.
- Punishers are easier to amass than Air Harbinger or Air Rampager should it needs to be an emergency response to a Dreadnought or Juggernaut. Having very high armor-piercing as well as high speed makes it perform better than the Air Rampager vs big targets but overall weaker vs everything else.