Hermes: Difference between revisions
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{| class="wikitable" style="float:right;margin-top:0;" | {| class="wikitable" style="float:right;margin-top:0;" | ||
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! style="background:lightblue;width:350px;font-size:10pt | ! colspan="2" style="background:lightblue;width:350px;font-size:10pt" | Hermes | ||
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| style="text-align:center;font-size:7pt | | colspan="2" style="text-align:center;font-size:7pt" | [[File:PHC-Hermes.jpg|center|200px|PHC-Hermes.jpg]] | ||
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| style="background:lightblue;text-align:center;font-size:9pt | | colspan="2" style="background:lightblue;text-align:center;font-size:9pt" | General Data | ||
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| style="font-size:9pt" | Faction | | style="font-size:9pt" | Faction | ||
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| style="font-size:9pt" | 2 Logistics, 72 Metal, 18 seconds | | style="font-size:9pt" | 2 Logistics, 72 Metal, 18 seconds | ||
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| style="background:lightblue;text-align:center;font-size:9pt | | colspan="2" style="background:lightblue;text-align:center;font-size:9pt" | Statistics | ||
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| style="font-size:9pt" | Hit Points | | style="font-size:9pt" | Hit Points | ||
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The Hermes is a frigate class ship for the Post-Human Coalition. | The Hermes is a frigate class ship for the Post-Human Coalition. | ||
Land scout. Fast reconnaissance unit with long sight range and radar. | |||
== Background == | == Background == | ||
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*7 DPS per unit | *7 DPS per unit | ||
*400 meter range | *400 meter range | ||
== Game Usage == | |||
* Hermes is also a necessity, even having just 1, due to the mobile radar utility that it provides. | |||
* Hermes has very limited weapon to protect itself and barely contribute enough in combat and thus, should not be overproduced. |
Revision as of 13:21, 21 February 2019
Hermes | |
---|---|
General Data | |
Faction | Post-Human Coalition |
Type | Frigate |
Cost | 2 Logistics, 72 Metal, 18 seconds |
Statistics | |
Hit Points | 100 |
Armor | 0 |
The Hermes is a frigate class ship for the Post-Human Coalition.
Land scout. Fast reconnaissance unit with long sight range and radar.
Background
This weak radar scout frigate may not look like much, but it provides a vital function to your army that amounts to more than just firepower. This unit is imperative in the early game in order to allow for scouting the map, locating enemies, and pinpointing important resource capture points. The Hermes integrates the PHC 1st generation sensor technology and is armed with the rotating Melera light rail gun. It is an effective scouting construct with limited combat engagement ability.
Weapon Specs
Melera Light Railgun
- 7 DPS per unit
- 400 meter range
Game Usage
- Hermes is also a necessity, even having just 1, due to the mobile radar utility that it provides.
- Hermes has very limited weapon to protect itself and barely contribute enough in combat and thus, should not be overproduced.