Punisher: Difference between revisions
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| style="font-size:9pt" | Faction | | style="font-size:9pt" | Faction | ||
| style="font-size:9pt" | Substrate | | style="font-size:9pt" | [[Substrate Units|Substrate]] | ||
|- | |- | ||
| style="font-size:9pt" | Type | | style="font-size:9pt" | Type | ||
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The Punisher is an aircraft for the Substrate faction. | The Punisher is an aircraft for the Substrate faction. | ||
Precision bomber. Strong vs cruisers and buildings. | |||
== Background == | == Background == | ||
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=== Plasma Bombard === | === Plasma Bombard === | ||
* | *67 DPS per unit | ||
*1200 meter range | *1200 meter range | ||
*40% armor-piercing | *40% armor-piercing | ||
== Game Usage == | |||
* While its flying pattern resembles that of a bomber, the Punisher weapon acts like a heavy-hitting gunship, making it ideal for hit and run on most targets but not for dealing with frigate or even cruiser swarms. | |||
* Punishers are easier to amass than [[Air Harbinger]] or [[Air Rampager]] should it needs to be an emergency response to a Dreadnought or Juggernaut. Having very high armor-piercing as well as high speed makes it perform better than the Air Rampager vs big targets but overall weaker vs everything else. |
Revision as of 15:48, 20 February 2019
Punisher | |
---|---|
General Data | |
Faction | Substrate |
Type | Aircraft |
Cost | 10 Logistics, 310 Metal, 220 Radioactives, 50 seconds |
Statistics | |
Hit Points | 250 |
Shields | 1050 |
Armor | 0 |
The Punisher is an aircraft for the Substrate faction.
Precision bomber. Strong vs cruisers and buildings.
Background
This bomber has deadly single target damage with moderate armor-piercing weaponry. The Punisher's Plasma Bombard is a heavy energy air-to-ground weapon that leaves nothing but devastation in its wake. The Punisher has lots of burst damage but has considerable delay before it can re-strafe its target, making it good for hit and run tactics.
Weapon Specs
Plasma Bombard
- 67 DPS per unit
- 1200 meter range
- 40% armor-piercing
Game Usage
- While its flying pattern resembles that of a bomber, the Punisher weapon acts like a heavy-hitting gunship, making it ideal for hit and run on most targets but not for dealing with frigate or even cruiser swarms.
- Punishers are easier to amass than Air Harbinger or Air Rampager should it needs to be an emergency response to a Dreadnought or Juggernaut. Having very high armor-piercing as well as high speed makes it perform better than the Air Rampager vs big targets but overall weaker vs everything else.