PHC Orbital Abilities: Difference between revisions
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JYWLuca8269 (talk | contribs) (Updated look.) |
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| welcome = PHC Orbital Abilities | |||
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Orbital Abilities are powers that can be called in to the battlefield and provide a number of roles. Orbital Abilities cost Quanta to use, which is generated from constructing Quantum Relays. Orbital Abilities can be jammed in certain areas due to Orbital Jamming. | Orbital Abilities are powers that can be called in to the battlefield and provide a number of roles. Orbital Abilities cost Quanta to use, which is generated from constructing Quantum Relays. Orbital Abilities can be jammed in certain areas due to Orbital Jamming. | ||
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|title=Support Abilities | |||
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<li>'''Sensor Sweep'''</li> | <li>'''Sensor Sweep'''</li> | ||
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Spawns a Heavy Engineer that can build advanced base defenses. | Spawns a Heavy Engineer that can build advanced base defenses. | ||
</ul> | </ul> | ||
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|title=Offensive Abilities | |||
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<ul> | <ul> | ||
<li>'''EMP Pulse'''</li> | <li>'''EMP Pulse'''</li> | ||
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A Carving Turret is temporarily instantiated at any revealed location. Strong versus cruisers and dreadnaughts, but overcharged weapons give it a limited life span. | A Carving Turret is temporarily instantiated at any revealed location. Strong versus cruisers and dreadnaughts, but overcharged weapons give it a limited life span. | ||
</ul> | </ul> | ||
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Revision as of 20:54, 8 November 2020
Support Abilities
Offensive Abilities
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