Harvester: Difference between revisions
Jump to navigation
Jump to search
(Updated Harvester) |
No edit summary |
||
Line 33: | Line 33: | ||
== Background == | == Background == | ||
The Harvester travels to regions and gathers resources, even if the region is unclaimed or belongs to another player. The Harvester's resource rate is much less efficient than Extractors and Amplifiers, but there's no limit to how many Harvesters can collect resources from a region, making it useful in the late game to continue increasing resource output. Harvesters draw resources relative to the amount of Extractors on a region. |
Revision as of 13:41, 6 February 2018
Harvester | |
---|---|
General Data | |
Faction | Substrate |
Type | Resource |
Cost | 3 Logistics, 180 Metal, 280 Radioactives, 60 seconds |
Statistics | |
Hit Points | 100 |
Energy | 0 |
Shields | 500 |
The Harvester is a small resource unit for the Substrate.
Background
The Harvester travels to regions and gathers resources, even if the region is unclaimed or belongs to another player. The Harvester's resource rate is much less efficient than Extractors and Amplifiers, but there's no limit to how many Harvesters can collect resources from a region, making it useful in the late game to continue increasing resource output. Harvesters draw resources relative to the amount of Extractors on a region.