Nemesis: Difference between revisions
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{| class="wikitable" style="float:right;margin-top:0;" | {| class="wikitable" style="float:right;margin-top:0;" | ||
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! | ! style="background:lightblue;width:350px;font-size:10pt" colspan="2" | Nemesis | ||
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| | | style="text-align:center;font-size:7pt" colspan="2" | [[File:PHC-Nemesis.jpg|center|200px|PHC-Nemesis.jpg]]<br /> Image caption | ||
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| | | style="background:lightblue;text-align:center;font-size:9pt" colspan="2" | General Data | ||
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| style="font-size:9pt" | Faction | | style="font-size:9pt" | Faction | ||
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| style="font-size:9pt" | Cost | | style="font-size:9pt" | Cost | ||
| style="font-size:9pt" | | | style="font-size:9pt" |10 Logistics, 500 Metal, 100 Radioactives, 60 Seconds | ||
|- | |- | ||
| | | style="background:lightblue;text-align:center;font-size:9pt" colspan="2" | Statistics | ||
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| style="font-size:9pt" | Hit Points | | style="font-size:9pt" | Hit Points | ||
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| style="font-size:9pt" | Armor | | style="font-size:9pt" | Armor | ||
| style="font-size:9pt" | | | style="font-size:9pt" |20% | ||
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== Background == | == Background == | ||
The Nemesis was the PHC’s answer to Typhon’s “Assassin” cruiser. Like the Assassin, the Nemesis fires a single high energy slug that pierces all armor and does massive kinetic damage to its target. Because of the thermal energy produced with each shot, its rate of fire is severely restricted. The Nemesis remains the ultimate “sniper” construct on the field. The Nemesis is a fragile but deadly | The Nemesis was the PHC’s answer to Typhon’s “Assassin” cruiser. Like the Assassin, the Nemesis fires a single high energy slug that pierces all armor and does massive kinetic damage to its target. Because of the thermal energy produced with each shot, its rate of fire is severely restricted. The Nemesis remains the ultimate “sniper” construct on the field. The Nemesis is a fragile but deadly against dreadnoughts and juggernauts. | ||
== Weapon Specs == | == Weapon Specs == | ||
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=== TG-400 Heavy Sniper Railgun === | === TG-400 Heavy Sniper Railgun === | ||
* | *89 DPS per unit | ||
* | *800 meter range | ||
*Armor Piercing | *80% Armor Piercing | ||
*Long Recharge | *Long Recharge | ||
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*34 DPS per unit | *34 DPS per unit | ||
* | *400 meter range | ||
Revision as of 12:08, 6 February 2018
Nemesis | |
---|---|
Image caption | |
General Data | |
Faction | Post-Human Coalition |
Type | Cruiser |
Cost | 10 Logistics, 500 Metal, 100 Radioactives, 60 Seconds |
Statistics | |
Hit Points | 500 |
Energy | 0 |
Armor | 20% |
The Nemesis is a cruiser class ship for the Post-Human Coalition.
Background
The Nemesis was the PHC’s answer to Typhon’s “Assassin” cruiser. Like the Assassin, the Nemesis fires a single high energy slug that pierces all armor and does massive kinetic damage to its target. Because of the thermal energy produced with each shot, its rate of fire is severely restricted. The Nemesis remains the ultimate “sniper” construct on the field. The Nemesis is a fragile but deadly against dreadnoughts and juggernauts.
Weapon Specs
TG-400 Heavy Sniper Railgun
- 89 DPS per unit
- 800 meter range
- 80% Armor Piercing
- Long Recharge
Thantos LP A-1000 Plasma Cannon [x2]
- 34 DPS per unit
- 400 meter range