Hermes: Difference between revisions
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== Background == | == Background == | ||
This weak radar scout frigate may not look like much, but it provides a vital function to your army that amounts to more than just firepower. This unit is imperative in the early game in order to allow for scouting the map, locating enemies, and pinpointing important resource capture points. The Hermes integrates the PHC 1st generation sensor technology and is armed with the rotating Melera light rail gun. It is an effective scouting construct with limited combat engagement ability. | |||
== Weapon Specs == | == Weapon Specs == |
Revision as of 14:17, 11 January 2017
Hermes | |
---|---|
General Data | |
Faction | Post-Human Coalition |
Type | Frigate |
Cost | 1 Logistics, 72 Metal, 22 seconds |
Statistics | |
Hit Points | 120 |
Energy | 0 |
Armor | 0 |
The Hermes is a frigate class ship for the Post-Human Coalition.
Background
This weak radar scout frigate may not look like much, but it provides a vital function to your army that amounts to more than just firepower. This unit is imperative in the early game in order to allow for scouting the map, locating enemies, and pinpointing important resource capture points. The Hermes integrates the PHC 1st generation sensor technology and is armed with the rotating Melera light rail gun. It is an effective scouting construct with limited combat engagement ability.
Weapon Specs
Melera Light Railgun
- 3 DPS per unit
- 420 meter range