Hera: Difference between revisions
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== Game Usage == | == Game Usage == | ||
* Hera is a heavy cruiser and can be considered tier 2.5 units, bridging the gap between standard cruisers and dreadnoughts. Hera can be treated as a slow but high range and high damage Athena (albeit its DPS is actually lower than Athena, not accounting for armor reduction of the target). | * Hera is a heavy cruiser and can be considered tier 2.5 units, bridging the gap between standard cruisers and dreadnoughts. Hera can be treated as a slow but high range and high damage [[Athena]] (albeit its DPS is actually lower than Athena, not accounting for armor reduction of the target). | ||
* Hera weapon can target frigates. While it's generally considered overkill damage and a waste of weapon cooldown, Hera is not completely helpless vs frigates and a critical mass of Hera will actually do decently vs frigates. Coupled with anti-frigate cruisers, this weakness can be significantly negated. | * Hera weapon can target frigates. While it's generally considered overkill damage and a waste of weapon cooldown, Hera is not completely helpless vs frigates and a critical mass of Hera will actually do decently vs frigates. Coupled with anti-frigate cruisers, this weakness can be significantly negated. | ||
* Hera speed is particularly slow. This makes an attack involving them is never a surprise. This also makes them a very nice target for [[Hades]] and [[Strategic Bomber]] as their weaponry will have very close to 100% accuracy when targeting Hera clumped formation. | * Hera speed is particularly slow. This makes an attack involving them is never a surprise. This also makes them a very nice target for [[Hades]] and [[Strategic Bomber]] as their weaponry will have very close to 100% accuracy when targeting Hera clumped formation. | ||
* Once a critical mass is reached, Hera durability combined with its good range poses very serious threat and requires an AoE-clearing Juggernaut, AoE from air (so as not to take the damage) or a nuke ([[PHC Orbital Abilities|Orbital Strike]] or [[Substrate Orbital Abilities|Antimatter Detonation]]) to deal with. | * Once a critical mass is reached, Hera durability combined with its good range poses very serious threat and requires an AoE-clearing Juggernaut, AoE from air (so as not to take the damage) or a nuke ([[PHC Orbital Abilities|Orbital Strike]] or [[Substrate Orbital Abilities|Antimatter Detonation]]) to deal with. |
Revision as of 04:57, 20 February 2019
Hera | |
---|---|
General Data | |
Faction | Post-Human Coalition |
Type | Cruiser |
Cost | 16 Logistics, 600 Metal, 200 Radioactives, 80 Seconds |
Statistics | |
Hit Points | 2500 |
Armor | 60% |
The Hera is a cruiser class ship for the Post-Human Coalition.
Background
The Hera is a Heavy cruiser with heavy armor that absorbs up to 60% of incoming damage. Its Fusion Bombard is long range but with a slow recharge, effective against other cruisers, base defenses and moderate against Dreadnoughts. The Hera is versatile, but slow and can be swarmed by frigates due to a slow rate of fire.
Weapon Specs
Fusion Bombard
- 18 DPS per unit
- 1200 meter range
- 40% armor-piercing
Game Usage
- Hera is a heavy cruiser and can be considered tier 2.5 units, bridging the gap between standard cruisers and dreadnoughts. Hera can be treated as a slow but high range and high damage Athena (albeit its DPS is actually lower than Athena, not accounting for armor reduction of the target).
- Hera weapon can target frigates. While it's generally considered overkill damage and a waste of weapon cooldown, Hera is not completely helpless vs frigates and a critical mass of Hera will actually do decently vs frigates. Coupled with anti-frigate cruisers, this weakness can be significantly negated.
- Hera speed is particularly slow. This makes an attack involving them is never a surprise. This also makes them a very nice target for Hades and Strategic Bomber as their weaponry will have very close to 100% accuracy when targeting Hera clumped formation.
- Once a critical mass is reached, Hera durability combined with its good range poses very serious threat and requires an AoE-clearing Juggernaut, AoE from air (so as not to take the damage) or a nuke (Orbital Strike or Antimatter Detonation) to deal with.