PHC Orbital Abilities: Difference between revisions
Jump to navigation
Jump to search
JYWLuca8269 (talk | contribs) (Updated look.) |
JYWLuca8269 (talk | contribs) No edit summary |
||
(2 intermediate revisions by the same user not shown) | |||
Line 1: | Line 1: | ||
{{DISPLAYTITLE:<span style="position: absolute; clip: rect(1px 1px 1px 1px); clip: rect(1px, 1px, 1px, 1px);">{{FULLPAGENAME}}</span>}} | {{DISPLAYTITLE:<span style="position: absolute; clip: rect(1px 1px 1px 1px); clip: rect(1px, 1px, 1px, 1px);">{{FULLPAGENAME}}</span>}} | ||
{{HeaderTemplate | {{HeaderTemplate | ||
| welcome = PHC Orbital Abilities | | welcome = PHC Orbital Abilities | ||
}} | }} | ||
Orbital Abilities are powers that can be called in to the battlefield and provide a number of roles. Orbital Abilities cost Quanta to use, which is generated from constructing Quantum Relays. Orbital Abilities can be jammed in certain areas due to Orbital Jamming. | |||
{{SectionTemplate | {{SectionTemplate | ||
Line 13: | Line 12: | ||
<ul> | <ul> | ||
<li>'''Sensor Sweep'''</li> | <li>'''Sensor Sweep'''</li> | ||
Focuses orbital satellites over an area to grant active sight for a time | Focuses orbital satellites over an area to grant active sight for a time. | ||
<li>'''Intensive Care'''</li> | <li>'''Intensive Care'''</li> | ||
A swarm of healing drones is fired from a specialized orbital railgun to any site you have direct vision of. | A swarm of healing drones is fired from a specialized orbital railgun to any site you have direct vision of. | ||
Line 23: | Line 22: | ||
Doubles production for the selected Factory for 120 seconds. | Doubles production for the selected Factory for 120 seconds. | ||
<li>'''Nano-Mesh Barrier'''</li> | <li>'''Nano-Mesh Barrier'''</li> | ||
Target unit gains +2000 maximum health | Target unit gains +2000 maximum health (doesn't stack). | ||
<li>'''Emergency Turret'''</li> | <li>'''Emergency Turret'''</li> | ||
A light Emergency Turret is deployed in powered friendly territory to defend enemy attacks. | A light Emergency Turret is deployed in powered friendly territory to defend enemy attacks. Can be upgraded into Shotgun Turret or Machine Gun Turret. | ||
<li>'''Engineer Drop'''</li> | <li>'''Engineer Drop'''</li> | ||
Calls an Engineer down from low orbit to any location your forces can see. | Calls an Engineer down from low orbit to any location your forces can see. | ||
<li>'''Call Sapper'''</li> | <li>'''Call Sapper'''</li> | ||
Spawns a Heavy Engineer that can build advanced base defenses. | Spawns a [[Sapper|Heavy Engineer]] that can build advanced base defenses. | ||
</ul> | </ul> | ||
}} | }} | ||
Line 45: | Line 44: | ||
Causes massive kinetic destruction in an area by dropping a tungsten rod from orbit. | Causes massive kinetic destruction in an area by dropping a tungsten rod from orbit. | ||
<li>'''Call Sentry'''</li> | <li>'''Call Sentry'''</li> | ||
Inserts a small force of Sentries to disrupt the enemy or to capture regions. | Inserts a small force of [[Sentry|Sentries]] to disrupt the enemy or to capture regions. | ||
<li>'''Deploy Incursion'''</li> | <li>'''Deploy Incursion'''</li> | ||
A small raiding force materializes through an unstable teleport to any location you can see. | A small raiding force materializes through an unstable teleport to any location you can see. | ||
Line 52: | Line 51: | ||
</ul> | </ul> | ||
}} | }} | ||
[[Category:Post-Human Coalition]] |
Latest revision as of 13:31, 31 October 2021
Orbital Abilities are powers that can be called in to the battlefield and provide a number of roles. Orbital Abilities cost Quanta to use, which is generated from constructing Quantum Relays. Orbital Abilities can be jammed in certain areas due to Orbital Jamming.
Support Abilities
Offensive Abilities
|