NamedCreate triggers fire when a specific unit or building is spawned via a script.
- Target - Name of the script-spawned unit or building.
- IsBuilding - If this is a building (if not it refers to a unit).
These triggers have largely fallen by the wayside in favor of better options (activating inactive Timer triggers, primarily)
<Trigger Name="MoveBrainWhale0" Type="NamedCreate" Target="BrainWhale" > <AttackAttackMove Name="BrainWhale" Position="6464,-3048,0"/> </Trigger>
From the Deneb mission in Imminent Crisis, this tells the brainwhale to move as soon as it is spawned.